Support/Template files for Russian

This commit is contained in:
Mari the Deer 2020-05-16 12:10:20 +02:00
commit a712793e75
6 changed files with 53 additions and 4 deletions

17
language.ru_base Normal file
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@ -0,0 +1,17 @@
[jp]
// tags, pickups
// colored tags for keys
// shortened doom key pickup messages
// edited vanilla pickup messages
// other edited messages
// Re-tagged monsters
// Additional tags
// obituaries
// edited vanilla obituaries
// misc
// boss tags
// targetter
// score messages
// intermission tips
// intermission fanart
// intermission 4komas (TBD)

2
language.ru_lore Normal file
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@ -0,0 +1,2 @@
// this file was generated by mklang, do not edit directly
[ru]

5
language.ru_menu Normal file
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@ -0,0 +1,5 @@
[ru]
// keybinds
// mod menu
// knowledge base
// mission entries

23
language.ru_voice Normal file
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@ -0,0 +1,23 @@
[ru]
// voice name
// new weapon received
// locked door
// jammed door (strife)
// puzzle item failure
// puzzle item success
// first enemy encounter (20 seconds cooldown since all enemies dead)
// played at map start
// every time a secret is found
// frag taunts
// oopsies
// getting hurt by monsters
// getting hurt by friendlies
// hurting a friendly
// greeting another player
// ragekit
// --- comebacks for korax hub lines ---
// "Greetings mortal, are you ready to die?"
// "My servants can smell your blood, human"
// "You have played this game too long, mortal, I think I shall remove you from the board"
// "Worship me and I may be yet merciful, then again, maybe not"
// "Are you strong enough to face your own masters?"

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@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\cxSWWM GZ\c- r242 (Sat 16 May 00:08:33 CEST 2020)";
SWWM_MODVER="\cxSWWM GZ\c- r243 (Sat 16 May 12:10:20 CEST 2020)";

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@ -162,7 +162,7 @@ static int ftw_callback( const char *path, const struct stat *st,
return FTW_CONTINUE;
}
#define NLANGS 3
#define NLANGS 4
int main( void )
{
@ -170,13 +170,15 @@ int main( void )
{
"default",
"es",
"jp"
"jp",
"ru"
};
const char langfiles[NLANGS][32] =
{
"../language.def_lore",
"../language.es_lore",
"../language.jp_lore"
"../language.jp_lore",
"../language.ru_lore"
};
for ( int i=0; i<NLANGS; i++ )
{