Voodoo dolls should only have player names in multiplayer.
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6 changed files with 45 additions and 39 deletions
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@ -218,7 +218,7 @@ Class SWWMQuickCombatTracker : Inventory
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void UpdateTag( SWWMHandler hnd )
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{
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if ( Owner && (Owner.player || Owner.bISMONSTER || (Owner is 'BossBrain') || (Owner is 'SWWMHangingKeen') || (Owner is 'Demolitionist')) )
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if ( Owner && (Owner.player || Owner.bISMONSTER || (Owner is 'BossBrain') || (Owner is 'SWWMHangingKeen') || (Owner is 'PlayerPawn')) )
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{
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String realtag = swwm_funtags?SWWMUtility.GetFunTag(hnd,Owner,FallbackTag):Owner.GetTag(FallbackTag);
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if ( realtag == FallbackTag )
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@ -226,7 +226,7 @@ Class SWWMQuickCombatTracker : Inventory
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realtag = Owner.GetClassName();
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SWWMUtility.BeautifyClassName(realtag);
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}
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mytag = Owner.player?(Owner.player.mo!=Owner)?String.Format(StringTable.Localize("$FN_VOODOO"),Owner.player.GetUserName()):Owner.player.GetUserName():((Owner is 'PlayerPawn')&&(!Owner.player))?StringTable.Localize("$FN_VOODOO_NP"):realtag;
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mytag = Owner.player?(Owner.player.mo!=Owner)?multiplayer?String.Format(StringTable.Localize("$FN_VOODOO"),Owner.player.GetUserName()):StringTable.Localize("$FN_VOODOO_NP"):Owner.player.GetUserName():((Owner is 'PlayerPawn')&&(!Owner.player))?StringTable.Localize("$FN_VOODOO_NP"):realtag;
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}
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else mytag = "";
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}
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@ -591,6 +591,12 @@ Class Demolitionist : PlayerPawn
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let v = Spawn("SWWMVoodooDoll",pos);
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v.angle = angle;
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v.player = player;
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// give it a face if it belongs to a player
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if ( player )
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{
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v.bFRIENDLY = true;
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v.A_ChangeModel("",0,"","",1,"models","VoodooDollFace.png",CMDL_USESURFACESKIN,-1);
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}
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Destroy();
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return;
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}
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@ -3996,26 +4002,27 @@ Class SWWMVoodooDoll : PlayerPawn
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+DONTGIB;
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+NOICEDEATH;
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+DONTCORPSE;
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-FRIENDLY;
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}
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States
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{
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Spawn:
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XZWZ A -1;
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Loop;
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XZW1 A -1;
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Stop;
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Pain:
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XZWZ A 1;
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XZWZ B 2 A_StartSound("voodoodoll/hit",CHAN_BODY,CHANF_OVERLAP);
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XZWZ CDEF 2;
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XZW1 A 1;
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XZW1 B 2 A_StartSound("voodoodoll/hit",CHAN_BODY,CHANF_OVERLAP);
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XZW1 CDEF 2;
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Goto Spawn;
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Death:
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XZWZ A 2
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XZW1 A 2
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{
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A_StartSound("voodoodoll/fall",CHAN_BODY,CHANF_OVERLAP);
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A_NoBlocking();
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}
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XZWZ GHIJKLMNO 2;
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XZWZ PQR 2;
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XZWZ S -1;
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XZW1 GHIJKLMNO 2;
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XZW1 PQR 2;
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XZW1 S -1;
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Stop;
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}
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}
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