From aa3343c56864ae1ecacc77afd2bf2ed9024fd19c Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Sat, 24 Sep 2022 22:12:12 +0200 Subject: [PATCH] Some precise crosshair fixes. --- language.version | 4 ++-- zscript/handler/swwm_handler_crosshair.zsc | 15 ++++++--------- zscript/weapons/swwm_baseweapon_precisechair.zsc | 3 ++- 3 files changed, 10 insertions(+), 12 deletions(-) diff --git a/language.version b/language.version index c0da5eb21..6bd933279 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r505 \cu(Sat 24 Sep 21:56:21 CEST 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r505 \cu(2022-09-24 21:56:21)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r506 \cu(Sat 24 Sep 22:12:12 CEST 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r506 \cu(2022-09-24 22:12:12)\c-"; diff --git a/zscript/handler/swwm_handler_crosshair.zsc b/zscript/handler/swwm_handler_crosshair.zsc index 8bc4dbead..a857f60df 100644 --- a/zscript/handler/swwm_handler_crosshair.zsc +++ b/zscript/handler/swwm_handler_crosshair.zsc @@ -42,15 +42,12 @@ extend Class SWWMHandler let sw = SWWMWeapon(players[consoleplayer].ReadyWeapon); if ( !sw ) { - numcrosshairs = 1; - traceofs[0] = (0,0,0); - } - else - { - numcrosshairs = sw.NumCrosshairs; - for ( int i=0; i