From aa881b5cde4919b3d8dabeda6ac3487fb8b387ed Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Wed, 29 Dec 2021 13:57:43 +0100 Subject: [PATCH] Purple Skull Key had no brightmap. --- gldefs.keys | 4 ++++ language.version | 4 ++-- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/gldefs.keys b/gldefs.keys index 90b44a8ac..fb5e3f9c2 100644 --- a/gldefs.keys +++ b/gldefs.keys @@ -99,6 +99,10 @@ Brightmap Texture "models/DoomYellowSkull.png" { map "models/DoomSkull_bright.png" } +Brightmap Texture "models/DoomPurpleSkull.png" +{ + map "models/DoomSkull_bright.png" +} HardwareShader Texture "models/DoomRedSkull.png" { Shader "shaders/glsl/Shinemask.fp" diff --git a/language.version b/language.version index 7439ad6c6..d38a94aac 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r99 \cu(Wed 29 Dec 13:18:54 CET 2021)\c-"; -SWWM_SHORTVER="\cw1.2pre r99 \cu(2021-12-29 13:18:54)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r99 \cu(Wed 29 Dec 13:57:43 CET 2021)\c-"; +SWWM_SHORTVER="\cw1.2pre r99 \cu(2021-12-29 13:57:43)\c-";