More voice changes:

* Additional kiss voices
* Mirror interaction lines (not yet implemented)
* Intonation changes for two existing lines
* Fix randomization of some voices (grunts and whatnot)
This commit is contained in:
Mari the Deer 2023-01-19 09:47:00 +01:00
commit ae67e4691c
44 changed files with 159 additions and 59 deletions

View file

@ -476,6 +476,32 @@ SWWM_SUBS_DEFAULT_MRTOUCH4 = "Boop.";
SWWM_SUBS_DEFAULT_NMRFLICK = "2";
SWWM_SUBS_DEFAULT_MRFLICK1 = "Click.";
SWWM_SUBS_DEFAULT_MRFLICK2 = "Clack.";
// Mirror interaction
SWWM_SUBS_DEFAULT_NMIRROR = "10";
SWWM_SUBS_DEFAULT_MIRROR1 = "Who's that handsome robot? Oh! It's me~";
SWWM_SUBS_DEFAULT_MIRROR2 = "Looking good...";
SWWM_SUBS_DEFAULT_MIRROR3 = "Does this chassis make my ass look fat?";
SWWM_SUBS_DEFAULT_MIRROR4 = "It's me, Demo-chan!";
SWWM_SUBS_DEFAULT_MIRROR5 = "I think I look cute today.";
SWWM_SUBS_DEFAULT_MIRROR6 = "Hmmm... My body could use some nice polishing.";
SWWM_SUBS_DEFAULT_MIRROR7 = "That's a mirror.";
SWWM_SUBS_DEFAULT_MIRROR8 = "Nice and reflective, just how I like it.";
SWWM_SUBS_DEFAULT_MIRROR9 = "I should really try not to break this.";
SWWM_SUBS_DEFAULT_MIRROR10 = "I kinda like looking at myself... Not that it's wrong or anything.";
// Kiss hit
SWWM_SUBS_DEFAULT_NSMOOCH = "3";
SWWM_SUBS_DEFAULT_SMOOCH1 = "Smoochies~";
SWWM_SUBS_DEFAULT_SMOOCH2 = "$$SWWM_SUBS_DEFAULT_SMOOCH1"; // all subtitles are the same here, only the sound changes
SWWM_SUBS_DEFAULT_SMOOCH3 = "$$SWWM_SUBS_DEFAULT_SMOOCH1";
// Randomization ranges for other voices
SWWM_DEFAULT_NGRUNT = "5";
SWWM_DEFAULT_NUSEGRUNT = "4";
SWWM_DEFAULT_NLOPAIN = "2";
SWWM_DEFAULT_NPAIN = "3";
SWWM_DEFAULT_NHIPAIN = "3";
SWWM_DEFAULT_NDEATH = "8";
SWWM_DEFAULT_NJUMP = "5";
SWWM_DEFAULT_NKISS = "10";
//// LEGACY VOICE - Fallout 4 JP Sole Survivor
SWWM_VOICENAME_LEGACY = "Classic";
// new weapon received
@ -731,3 +757,12 @@ SWWM_SUBS_LEGACY_KORAXMASTERS6 = "None of your damn business.";
SWWM_SUBS_LEGACY_KORAXMASTERS7 = "Yes, I am.";
SWWM_SUBS_LEGACY_KORAXMASTERS8 = "That's none of your business.";
SWWM_SUBS_LEGACY_KORAXMASTERS9 = "Just shut up already...";
// Randomization ranges for other voices
SWWM_LEGACY_NGRUNT = "6";
SWWM_LEGACY_NUSEGRUNT = "1"; // technically zero
SWWM_LEGACY_NLOPAIN = "5";
SWWM_LEGACY_NPAIN = "5";
SWWM_LEGACY_NHIPAIN = "5";
SWWM_LEGACY_NDEATH = "5";
SWWM_LEGACY_NJUMP = "1"; // technically zero
SWWM_LEGACY_NKISS = "1";