diff --git a/language.version b/language.version index 582d72924..5e92f87cd 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r163 \cu(Wed 6 Jul 14:07:39 CEST 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r163 \cu(2022-07-06 14:07:39)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r164 \cu(Wed 6 Jul 14:08:38 CEST 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r164 \cu(2022-07-06 14:08:38)\c-"; diff --git a/zscript/swwm_player.zsc b/zscript/swwm_player.zsc index ad7d34973..85ce5ee11 100644 --- a/zscript/swwm_player.zsc +++ b/zscript/swwm_player.zsc @@ -2767,7 +2767,12 @@ Class Demolitionist : PlayerPawn { if ( hnd ) hnd.allsecrets = true; score = 1000; - if ( player == players[consoleplayer] ) Console.Printf(StringTable.Localize("$SWWM_LASTSECRET"),score); + if ( player == players[consoleplayer] ) + { + Console.Printf(StringTable.Localize("$SWWM_LASTSECRET"),score); + SWWMHandler.AddOneliner("findsecret",2,40); + lastgrin = gametic; + } else Console.Printf(StringTable.Localize("$SWWM_LASTSECRETREM"),player.GetUserName(),score); SWWMUtility.AchievementProgressInc("allsecrets",1,player); }