diff --git a/language.version b/language.version index 7d4a3703e..bcae7f894 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r479 \cu(Mon 19 Sep 13:12:06 CEST 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r479 \cu(2022-09-19 13:12:06)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r480 \cu(Mon 19 Sep 13:16:17 CEST 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r480 \cu(2022-09-19 13:16:17)\c-"; diff --git a/zscript/items/swwm_funstuff.zsc b/zscript/items/swwm_funstuff.zsc index 0f82c3773..7d7bd9fe2 100644 --- a/zscript/items/swwm_funstuff.zsc +++ b/zscript/items/swwm_funstuff.zsc @@ -865,7 +865,21 @@ Class RewardHammer : ChanceboxReward SpawnCenter(pos,"ItamexHammer"); } } -// TODO mortal rifle ammo treats +// mortal rifle ammo treats +Class RewardMisterRifle : ChanceboxReward +{ + override bool CheckRequirements() + { + return SWWMUtility.ItemExists("MisterRifle",ownedonly:true); + } + + override void SpawnReward( Vector3 pos ) + { + SpawnCenter(pos,"MisterGAmmo"); + SpawnCircle(pos,4,"MisterRound"); + SpawnCircle(pos,8,"MisterRound",3.); + } +} // a spare candy gun and some bullets Class RewardCandyGun : ChanceboxReward { @@ -1014,7 +1028,7 @@ Class RewardSuperHealth : ChanceboxReward override void SpawnReward( Vector3 pos ) { SpawnCenter(pos,"RefresherItem"); - SpawnCircle(pos,15,"HealthNuggetItem"); + SpawnCircle(pos,15,"HealthNuggetItem",3.); } }