Fix boss oneliners and boss detection.
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parent
fef9db20d0
commit
b9206521fd
23 changed files with 132 additions and 37 deletions
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@ -3,6 +3,45 @@
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Class EndgameBossMarker : Inventory {}
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Class BossMarker : Inventory {}
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Class IconMessage : Inventory
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{
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override void DoEffect()
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{
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if ( Owner.InStateSequence(Owner.CurState,Owner.SeeState) )
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{
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Console.MidPrint(smallfont,StringTable.Localize("$BOSSLINE_IOS"));
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DepleteOrDestroy();
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return;
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}
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}
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}
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Class ArchangelusMessage : Inventory
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{
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override void DoEffect()
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{
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if ( Owner.InStateSequence(Owner.CurState,Owner.SeeState) )
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{
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Console.MidPrint(smallfont,StringTable.Localize("$BOSSLINE_ARCHANGELUS"));
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DepleteOrDestroy();
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return;
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}
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}
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}
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Class DSparilMessage : Inventory
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{
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override void DoEffect()
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{
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if ( Owner.InStateSequence(Owner.CurState,Owner.SeeState) )
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{
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Console.MidPrint(smallfont,StringTable.Localize("$BOSSLINE_DSPARIL"));
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DepleteOrDestroy();
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return;
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}
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}
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}
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extend Class SWWMHandler
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{
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String bosstag;
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@ -179,7 +218,10 @@ extend Class SWWMHandler
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e.Thing.GiveInventory('EndgameBossMarker',1);
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}
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if ( e.Thing is 'BossEye' )
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{
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bossviewactor = e.Thing;
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e.Thing.GiveInventory('IconMessage',1);
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}
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bosstag = "$BT_IOS";
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}
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else if ( bossmap == MAP_DLVL08 )
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@ -237,6 +279,7 @@ extend Class SWWMHandler
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bosstag = "$BT_DSPARIL2";
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e.Thing.GiveInventory('BossMarker',1);
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e.Thing.GiveInventory('EndgameBossMarker',1);
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e.Thing.GiveInventory('DSparilMessage',1);
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}
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}
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else if ( bossmap == MAP_HMAP38 )
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@ -321,8 +364,19 @@ extend Class SWWMHandler
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}
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else if ( bossmap == MAP_EVMAP30 )
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{
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if ( e.Thing.GetClassName() == "ArchangelusA" )
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if ( e.Thing.GetClassName() == "Archangelus" )
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{
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bossactors.Push(e.Thing);
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bossviewactor = e.Thing;
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bosstag = "$BT_ARCHANGELUS";
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e.Thing.GiveInventory('ArchangelusMessage',1);
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}
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else if ( e.Thing.GetClassName() == "ArchangelusA" )
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{
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// first phase
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bossactors.Clear();
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bossviewactor = null;
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initialized = false;
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 5;
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if ( trk ) trk.bBOSS = true;
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@ -334,6 +388,7 @@ extend Class SWWMHandler
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{
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// second phase
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bossactors.Clear();
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bossviewactor = null;
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initialized = false;
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 5;
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@ -355,12 +410,28 @@ extend Class SWWMHandler
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if ( (!bossactors[i].target || !bossactors[i].CheckSight(bossactors[i].target,SF_IGNOREVISIBILITY|SF_IGNOREWATERBOUNDARY))
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&& (!bossviewactor || (bossviewactor && !bossviewactor.target)) ) continue;
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initialized = true;
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// hacky
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// oneliners
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if ( bossmap == MAP_DMAP30 )
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{
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highesttic = gametic;
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lastcombat = AddOneliner("romero",1,200);
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}
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else if ( bossmap == MAP_HE3M8 )
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{
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highesttic = gametic;
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if ( bosstag = "$BT_DSPARIL2" ) lastcombat = AddOneliner("dsparilb",1,100);
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else lastcombat = AddOneliner("dsparila",1,80);
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}
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else if ( bossmap == MAP_HMAP40 )
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{
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highesttic = gametic;
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lastcombat = AddOneliner("korax",1,40);
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}
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else if ( (bossmap == MAP_EVMAP30) && bossviewactor )
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{
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highesttic = gametic;
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lastcombat = AddOneliner("archangelus",1,300);
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}
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break;
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}
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}
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@ -120,6 +120,18 @@ extend Class SWWMHandler
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let t = new("UglyBoyGetsFuckedUp");
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t.ChangeStatNum(Thinker.STAT_USER);
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}
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// Archangelus death
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if ( e.Thing.GetClassName() == "ArchangelusB" )
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{
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// kill all other monsters
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let ti = ThinkerIterator.Create("Actor");
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Actor a;
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while ( a = Actor(ti.Next()) )
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{
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if ( (a != e.Thing) && (a.Health > 0) && (a.bBossSpawned || a.bCOUNTKILL) )
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a.DamageMobj(e.Thing,e.Thing,a.Health,'EndMii',DMG_FORCED|DMG_THRUSTLESS);
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}
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}
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if ( swwm_partytime )
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{
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let pt = Actor.Spawn("PartyTime",e.Thing.pos);
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@ -19,7 +19,7 @@ extend Class SWWMHandler
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int lastorder;
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bool lastloop;
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transient ThinkerIterator cti;
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bool tauntedboss;
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Actor tauntedboss;
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private void LangRefresh()
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{
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@ -127,21 +127,10 @@ extend Class SWWMHandler
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combatactors.Push(a);
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combattics.Push(gametic);
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enteredcombat = true;
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if ( (a is 'Korax') || (a is 'Sorcerer1') || (a.GetClassName() == "ArchangelusA") )
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keyactor = a;
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if ( a.bBOSS || a.FindInventory("BossMarker") )
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bossfound = true;
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}
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}
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// special combat start lines
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if ( enteredcombat && keyactor && !tauntedboss )
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{
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if ( keyactor is 'Korax' ) lastcombat = AddOneliner("korax",1,40);
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else if ( keyactor is 'Sorcerer1' ) lastcombat = AddOneliner("dsparil",1,100);
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else if ( keyactor.GetClassName() == "ArchangelusA" ) lastcombat = AddOneliner("archangelus",1,350);
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tauntedboss = true;
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return;
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}
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// be smart, demo-chan, don't shout if you're invisible, or you'll make it worse
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if ( enteredcombat && ((bossfound && (!lastcombat || (gametic > lastcombat+120))) || (!bossfound && (!highesttic || (gametic > highesttic+700)))) && !players[consoleplayer].mo.FindInventory("GhostPower") )
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lastcombat = AddOneliner("fightstart",1,10);
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