Fix typo in A_Headpat that would cause a crash.
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e200850a79
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8 changed files with 33 additions and 16 deletions
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@ -3,6 +3,8 @@
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### Base achievements:
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- **A Little Sandwich, As A Treat**: Use 50 Grilled Cheese Sandwiches.
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- **Ara Ara**: Load SWWM GZ and H-Doom together.
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- **A Warning to the Others**: Finish a map with just one enemy left alive.
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- **Big Oopsie**: Erase yourself with the Ynykron.
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- **Cloak Engaged**: Use 50 Ghost Artifacts.
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- **CLONK**: Kill a boss with a Lead Ball crit.
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@ -10,7 +12,7 @@
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- **Conga Line Of Death**: Kill 20 enemies with a single XSB round.
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- **Decent Ascent**: Use 50 Gravity Suppressors.
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- **Demolitionist Space Program**: Send a single enemy flying over 1000 map units.
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- **Errand Boy Bullshit**: Bust every locked door in a map.
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- **Errand Boy Bullshit**: Finish a map without collecting any keys.
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- **Fast**: Beat the par time in 30 maps.
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- **Firestarter**: Kill 500 enemies with FYS shells.
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- **Fuck This Guy In Particular**: Use the Ynykron to kill a single non-boss enemy.
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@ -20,14 +22,17 @@
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- **Headstrong**: Kill 20 bosses by dashing into them.
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- **Humiliator**: Kill 100 enemies with the Deep Impact primary fire.
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- **Hydrogenated**: Consume a total of 1000L of fuel.
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- **I Am Become Death**: Kill 50 enemies with a single Slayer Warhead.
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- **I Am Very Smart**: Load SWWM GZ and Brutal Doom together.
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- **Icarus Dimes**: Blow yourself up with your own explosives.
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- **Italian Plumber Complex**: Kill 200 enemies by standing on them.
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- **It's Been Ten Years**: Use a cheat code from SWWM Platinum.
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- **Just A Replica**: Find something the Ynykron can't destroy.
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- **Knock Knock**: Kill 50 enemies through walls with the Silver Bullet.
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- **Layers Of White**: Summon the White Lady.
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- **Lethal Love**: Kill 10 enemies with a blown kiss.
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- **Lethal Love**: Kill 10 enemies with a blown kiss (not counting insta-kills).
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- **Let's Get To Bashing Butts**: Kill 100 enemies by dashing backwards.
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- **Lovestruck**: Play with the Saya or Kirin plushies 10 times in the same session.
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- **Makes Me Feel Good**: Bust 100 walls.
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- **Mother**: Gather 100 moths.
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- **Mx. Worldwide**: Play on all supported IWADs.
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@ -35,13 +40,12 @@
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- **No Talk Me Angy**: Use 50 Ragekits.
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- **Oops I Broke It**: Cause a VM abort.
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- **Parry King**: Parry 100 projectiles.
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- **Pest Control**: Obtain 100% kills in 30 maps.
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- **Premium Detective**: Obtain 100% secrets in 30 maps.
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- **Return to Sender**: Kill 50 enemies with parried projectiles.
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- **RIP Headphone Users**: Fire 25 Saltshot rounds simultaneously at close range.
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- **Robutts Die Twice**: Do exactly that.
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- **Robutts Die Twice**: Reenact your favorite Souls-like.
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- **Salutations**: Greet another player.
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- **Sayonara, Scumbag**: Wave at a dying enemy 20 times.
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- **Shameful Display**: Load SWWM GZ and H-Doom together.
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- **Shaped Like A Friend**: Befriend 50 Cacodemons with headpats.
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- **Sharing Is Caring**: Share items in multiplayer 50 times.
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- **Shockmaster**: Perform 50 Biospark combos.
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@ -54,18 +58,18 @@
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- **The Full Set**: Obtain all collectables in a single session.
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- **The Sledge Method**: Activate 100 switches by punching them.
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- **Unchecked Capitalism**: Have ¥1,000,000,000 in bank.
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- **Under Pressure**: Kill 200 enemies by standing on them.
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- **Verticality**: Walljump 100 times.
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- **Well That Was Easy**: Kill 100 enemies with a single Ynykron shot.
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- **Where Did Everyone Go?**: Obtain 100% kills in 30 maps.
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- **Who's Steve Jobs?**: Kill an endgame boss with the Ynykron.
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- **YEET**: Throw a Candygun right into the Icon of Sin's brains.
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- **You Can Pet The Dog**: Pet an MBF helper dog.
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### DLC Weaponset achievements:
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- **HAHA DAB**: Gib 100 enemies with the Itamex Hammer.
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- **High Noon**: Land 6 killing shots in a single Puntzer Beta reload.
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- **And The Dragons Were No More**: Kill the Death Wyvern using the Rail Carbine.
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- **Dakka**: Fire the Sheen HMG for 1 minute straight.
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- **Gravely Roast**: Perform 30 bayonet combos with the Quadravol.
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- **And The Dragons Were No More**: Kill the Death Wyvern using the Rail Carbine.
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- **HAHA DAB**: Gib 100 enemies with the Itamex Hammer.
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- **High Noon**: Land 6 killing shots in a single Puntzer Beta reload.
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- **The Most Silent Takedown**: Kill 50 enemies with the Ray-Khom primary without alerting anyone else.
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- **You Gained Brouzouf**: Unload an entire mag in fuller auto with the Puntzer Gamma without missing a single shot.
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@ -51,3 +51,7 @@ HardwareShader Texture "models/errormap.png"
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{
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Shader "shaders/glsl/Shinemap_error.fp"
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}
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HardwareShader Texture "models/glassmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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@ -910,7 +910,7 @@ SWWM_LASTMONSTER = "\cf%s\cf killed the last monster. +%d\c-";
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SWWM_NEWLORE = "New entries have been added to the Library.";
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SWWM_SELLEXTRA = "\cf%s\cf sold an extra %s\cf. +%d\c-";
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// intermission tips
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SWWM_NINTERTIP = "60";
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SWWM_NINTERTIP = "69";
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SWWM_INTERTIP = "Tip #%d:";
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SWWM_INTERTIP1 = "The Demolitionist is immune to drowning, poison and even fall damage (excluding instant kill pits, e.g. in Hexen).";
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SWWM_INTERTIP2 = "The Explodium Gun's altfire has an explosive yield proportional to the bullets left in the mag.";
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r586 \cu(Tue 27 Oct 20:01:47 CET 2020)";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r586 \cu(Fri 30 Oct 13:21:11 CET 2020)";
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BIN
models/glassmap.png
Normal file
BIN
models/glassmap.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 22 KiB |
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@ -115,7 +115,11 @@ Class SWWMStatScreen : StatusScreen abstract
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Array<Int> ents;
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ents.Clear();
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for ( int i=1; i<=maxtip; i++ )
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{
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// skip DLC tips for now
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if ( (i >= 61) && (i <= 68) ) continue;
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ents.Push(i);
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}
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if ( pdata.lasttip.Size() >= maxtip )
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{
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// exclude last one, start over
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@ -3149,7 +3149,7 @@ Class SWWMGesture : SWWMWeapon
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}
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if ( pt.target.GiveBody(healamt,pt.target.GetSpawnHealth()) )
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{
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SWWMScoreObj.Spawn(healamt,pt.Vec3Offset(FRandom[ScoreBits](-8,8),FRandom[ScoreBits](-8,8),FRandom[ScoreBits](-8,8)+target.Height/2),Font.CR_BLUE);
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SWWMScoreObj.Spawn(healamt,pt.Vec3Offset(FRandom[ScoreBits](-8,8),FRandom[ScoreBits](-8,8),FRandom[ScoreBits](-8,8)+pt.target.Height/2),Font.CR_BLUE);
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SWWMHandler.DoFlash(pt.target,Color(32,224,128,255),10);
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}
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}
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@ -750,7 +750,8 @@ Class SWWMUtility
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// complete spherical and more accurate replacement of A_Explode
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// 100% free of the buggery GZDoom's own splash damage has
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static play void DoExplosion( Actor Source, double Damage, double MomentumTransfer, double ExplosionRadius, double FullDamageRadius = 0., int flags = 0, Name DamageType = '', Actor ignoreme = null )
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// returns the number of shootables hit/killed
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static play int, int DoExplosion( Actor Source, double Damage, double MomentumTransfer, double ExplosionRadius, double FullDamageRadius = 0., int flags = 0, Name DamageType = '', Actor ignoreme = null )
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{
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// debug, display radius sphere
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if ( swwm_debugblast )
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@ -769,6 +770,7 @@ Class SWWMUtility
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double brange = 1./(ExplosionRadius-FullDamageRadius);
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Actor Instigator = (flags&DE_NOTMISSILE)?Source:Source.target;
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BlockThingsIterator bi = BlockThingsIterator.Create(Source,ExplosionRadius*2); // test with doubled radius, just to be sure
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int nhit = 0, nkill = 0;
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while ( bi.Next() )
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{
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Actor a = bi.Thing;
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@ -815,11 +817,14 @@ Class SWWMUtility
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if ( (flags&DE_BLAST) && a.bCANBLAST && !a.bDONTBLAST ) a.bBLASTED = true;
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}
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// hit it
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nhit++;
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int dmg = int(Damage*damagescale);
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if ( dmg <= 0 ) continue; // no harm
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int ndmg = a.DamageMobj(Source,Instigator,dmg,(DamageType=='')?Source.DamageType:DamageType,DMG_EXPLOSION,atan2(-dir.y,-dir.x));
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if ( !(flags&DE_NOBLEED) ) a.TraceBleed((ndmg>0)?ndmg:dmg,Source);
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if ( a && !(flags&DE_NOBLEED) ) a.TraceBleed((ndmg>0)?ndmg:dmg,Source);
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if ( !a || (a.Health <= 0) ) nkill++;
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}
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return nhit, nkill;
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}
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static play bool InPlayerFOV( PlayerInfo p, Actor a, double maxdist = 0. )
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@ -843,7 +848,7 @@ Class SWWMUtility
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{
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if ( (p != -1) && (p == consoleplayer) )
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{
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Console.Printf("\cfSORRY NOTHING\c-");
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Console.Printf("\cxSORRY NOTHING\c-");
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S_StartSound("misc/trombone",CHAN_VOICE,CHANF_UI);
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}
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return true;
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