Overhaul stat screen, remove fanart.
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1d13d74f19
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43 changed files with 463 additions and 1012 deletions
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@ -19,7 +19,6 @@ nosave bool swwm_pois = true; // show points of interest highlighted by omnisi
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nosave bool swwm_shaders = true; // use pp shaders for some effects
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server bool swwm_revive = true; // allows the player to do an "emergency reboot" when dying
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server int swwm_revivecooldown = 60; // cooldown after using a revive, in seconds (0: no limit)
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nosave int swwm_interart = 1; // show art on intermissions (2: only fanart, 3: only official renders)
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server int swwm_blood = 1; // custom blood/gibbing (2: forcibly use our blood)
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server int swwm_maxblood = 200; // max blood effects at any time
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server int swwm_maxgibs = 100; // max gibs at any time
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@ -36,7 +35,6 @@ server bool swwm_omnibust = false; // add wallbusting effect to all weapons
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server bool swwm_superfuel = false; // enable unlimited fuel
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server bool swwm_partytime = false; // killed enemies burst into confetti
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nosave bool swwm_bigtags = false; // use a bigger font for targeter tags
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nosave bool swwm_intermusic = false; // use original intermission music
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server int swwm_enemydrops = 0; // allow enemies to drop ammo and weapons (-1 - no ammo or weapons, 0 - ammo only, 1 - both)
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user bool swwm_collectanim = true; // player special gestures for collectables (first person only)
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nosave int swwm_precisecrosshair = 1; // use mod's own, more precise crosshair (2 - force even when crosshair is not on)
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@ -63,7 +61,6 @@ nosave bool swwm_nomapmsg = false; // disables special map dialogue messages
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nosave bool swwm_weapontooltips = true; // shows a tooltip on weapon operation when first selected
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nosave string swwm_tooltipshown = ""; // which weapons have already had their tooltips displayed
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nosave noarchive bool swwm_tooltipnote = false; // set if the note on how to disable tooltips was already displayed
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nosave bool swwm_nointertips = false; // hides intermission tips, in case you don't want to see them
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nosave bool swwm_beepboop = false; // prompts the Demolitionist to go "beep", "boop" and "bop" when pressing any switch (may get annoying)
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nosave string swwm_menuposehistory = ""; // stores currently seen poses for the main menu, for shuffling
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nosave string swwm_titlesubhistory = ""; // stores currently seen subtitles for the title screen, for shuffling
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