more readme updates

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Mari the Deer 2019-12-25 20:23:22 +01:00
commit bdedbe1576

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@ -22,6 +22,13 @@ invasion brought upon by "those big stinkin' idiots at the UAC".
Additional features:
- Programmable colour tags: Located around various parts of your body, allows
quick and easy differentiation between multiple units.
- Lucky Collar: A little something that your creator gives to all of her
creations. Reduces incoming damage by 75% when you're below 10% health.
- User Menu: With the press of a button, open a dedicated menu to see all your
stats in detail, info on carried items and weapons, and (when it's done)
accessing the store for buying stuff with your score points.
- Magnetic Utility Belt: Makes some weapons easier to reload while on the go.
- Keychain: For carrying all your keys around, and other valuable things.
- Pocket Hammerspace™ containers: These will store and deploy your ammunition
and weapons on demand. Their capacity can be increased by finding
Hammerspace™ Embiggener modules.
@ -34,7 +41,8 @@ Additional features:
range of predefined facial expressions in order to convey simple emotions
to others.
- Akari Labs LoudBoi™ Voicebox: Allows you to . Additional voice
options will be available through add-ons.
options will be available through add-ons. Note that the default voice is in
Japanese, but subtitles will be provided when available.
Note: Since you're a robutt you pretty much can swim indefinitely and are also
inmune to poison.
@ -56,8 +64,8 @@ If a weapon has no actions on either the reload or zoom buttons, it may be
replaced with some special idle action, such as spinning or fiddling around
with it.
More weapons may be added in future updates, but for now these are the ones
planned.
For now these are all the weapons planned for the first release. More will be
added afterwards (until then I'll tease you with some empty zscript files :P).
### Pusher (slot 1), replaces Chainsaw, Gauntlets, Timon's Axe
@ -174,10 +182,9 @@ better as a list:
barrels.
- Press reload again to start filling it up (or cancel if there's no queue).
- While loading shells, you can stop the reload by pressing any weapon button.
- If the current barrel group can be loaded in one go, will use a speed
loader, otherwise the shells are loaded either two or one at a time.
- The weapon has a mechanism that prevents unspent shells from being ejected,
so those will stay there until they're fired.
- For a skilled combat robot like you, reloading this should be very fast.
- The barrels have a mechanism that prevents unspent shells from being
ejected, so those will stay there until they're fired.
People like to nickname it the "Ballbuster". You'll see why.
@ -259,15 +266,15 @@ you can aim straight.
Primary fire shoots, duh.
Secondary fire toggles stationary mode, which can help with aiming. Note that
while in this state you can't switch weapons or use melee.
Secondary fire toggles the recoil compensators. These small jet engines can
potentially deal damage to yourself if you don't have any armor, so be careful.
Reload reloads (what else is new).
Zoom uses the scope. Can be held to go up to 16x.
The jet recoil compensators can potentially deal damage to yourself if you
don't have any armor, so be careful.
This weapon is generally not recommended for human use outside of power armor.
Good thing you're not a human, then.
### 1.150 XSB Bullets, replaces Cells, Runes
@ -319,6 +326,12 @@ it's already full.
Unlike its previous incarnation in SWWM Platinum, this one doesn't have such an
obscene pre-fire delay, so it's much easier to land a shot.
### Purokonylum Crystal
Additional ammo charge for the Ynykron Artifact. These don't spawn, so you'll
have to get more ammo by finding additional weapon pickups (at least until the
store is implemented).
---
## The pickups
@ -474,8 +487,8 @@ order of application):
You are also given +1000 points for each secret found, +5000 if it's the final
secret. Countable items give +250 points each or +2500 if it's the final item.
Score is currently for show, but it'll have some functionality added later on,
perhaps to purchase stuff in a store menu.
Score is currently for show, but after first release it'll be used for the
in-game store feature.
### Bottom left corner
@ -488,8 +501,7 @@ an additional option to merge repeated messages (given a multiplier suffix).
### Bottom right corner
Current equipped weapon stats. Ammo(s) and such. Below it, the weapon
slots.
Current equipped weapon stats. Ammo(s) and such. Below it, the weapon slots.
### Targeter
@ -517,5 +529,4 @@ These components are toggleable.
## The End
This is all the information I can provide on this Readme file for now, stay
tuned for more stuff to happen later on. Please act like you didn't see what
looks like on-disc DLC.
tuned for more stuff to happen later on.