diff --git a/graphics/README.md b/graphics/README.md deleted file mode 100644 index 2ed818690..000000000 --- a/graphics/README.md +++ /dev/null @@ -1 +0,0 @@ -Logos 'n stuf. diff --git a/knowledgebase/README.md b/knowledgebase/README.md deleted file mode 100644 index 4fb43fdbf..000000000 --- a/knowledgebase/README.md +++ /dev/null @@ -1 +0,0 @@ -Text files for the in-game internal database. diff --git a/models/BaseSphere_a.3d b/models/BaseSphere_a.3d new file mode 100644 index 000000000..5deacaccb Binary files /dev/null and b/models/BaseSphere_a.3d differ diff --git a/models/BaseSphere_d.3d b/models/BaseSphere_d.3d new file mode 100644 index 000000000..835114e4e Binary files /dev/null and b/models/BaseSphere_d.3d differ diff --git a/models/README.md b/models/README.md deleted file mode 100644 index ac1d72fe6..000000000 --- a/models/README.md +++ /dev/null @@ -1,2 +0,0 @@ -All the modeling work will go here, which is pretty much the first thing to be -done, pls be patient. diff --git a/models/SparksterBall.png b/models/SparksterBall.png new file mode 100644 index 000000000..4f9f2d0f3 Binary files /dev/null and b/models/SparksterBall.png differ diff --git a/models/SparksterBall_a.3d b/models/SparksterBall_a.3d new file mode 100644 index 000000000..bdbb60969 Binary files /dev/null and b/models/SparksterBall_a.3d differ diff --git a/models/SparksterBall_d.3d b/models/SparksterBall_d.3d new file mode 100644 index 000000000..5c0d0087a Binary files /dev/null and b/models/SparksterBall_d.3d differ diff --git a/music/README.md b/music/README.md deleted file mode 100644 index 6101812b8..000000000 --- a/music/README.md +++ /dev/null @@ -1 +0,0 @@ -I picked these tracks for the TITLEMAP and intermission.