Fix sprite conflict with BD monsters.

This commit is contained in:
Mari the Deer 2020-09-03 16:12:10 +02:00
commit c6d7ac9ca8
3 changed files with 46 additions and 46 deletions

View file

@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\chSWWM \cwGZ\c- r521 (Thu 3 Sep 13:11:44 CEST 2020)";
SWWM_MODVER="\chSWWM \cwGZ\c- r522 (Thu 3 Sep 16:12:10 CEST 2020)";

View file

@ -1,270 +1,270 @@
Sprite "CCD1A0", 160, 224
Sprite "ZYX1A0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0001.png", 0, 0
}
Sprite "CCD1B0", 160, 224
Sprite "ZYX1B0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0002.png", 0, 0
}
Sprite "CCD1C0", 160, 224
Sprite "ZYX1C0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0003.png", 0, 0
}
Sprite "CCD1D0", 160, 224
Sprite "ZYX1D0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0004.png", 0, 0
}
Sprite "CCD1E0", 160, 224
Sprite "ZYX1E0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0005.png", 0, 0
}
Sprite "CCD1F0", 160, 224
Sprite "ZYX1F0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0006.png", 0, 0
}
Sprite "CCD1G0", 160, 224
Sprite "ZYX1G0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0007.png", 0, 0
}
Sprite "CCD1H0", 160, 224
Sprite "ZYX1H0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0008.png", 0, 0
}
Sprite "CCD1I0", 160, 224
Sprite "ZYX1I0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0009.png", 0, 0
}
Sprite "CCD1J0", 160, 224
Sprite "ZYX1J0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0010.png", 0, 0
}
Sprite "CCD1K0", 160, 224
Sprite "ZYX1K0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0011.png", 0, 0
}
Sprite "CCD1L0", 160, 224
Sprite "ZYX1L0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0012.png", 0, 0
}
Sprite "CCD1M0", 160, 224
Sprite "ZYX1M0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0013.png", 0, 0
}
Sprite "CCD1N0", 160, 224
Sprite "ZYX1N0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0014.png", 0, 0
}
Sprite "CCD1O0", 160, 224
Sprite "ZYX1O0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0015.png", 0, 0
}
Sprite "CCD1P0", 160, 224
Sprite "ZYX1P0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0016.png", 0, 0
}
Sprite "CCD2A0", 160, 224
Sprite "ZYX2A0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0166.png", 0, 0
}
Sprite "CCD2B0", 160, 224
Sprite "ZYX2B0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0167.png", 0, 0
}
Sprite "CCD2C0", 160, 224
Sprite "ZYX2C0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0168.png", 0, 0
}
Sprite "CCD2D0", 160, 224
Sprite "ZYX2D0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0169.png", 0, 0
}
Sprite "CCD2E0", 160, 224
Sprite "ZYX2E0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0170.png", 0, 0
}
Sprite "CCD2F0", 160, 224
Sprite "ZYX2F0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0171.png", 0, 0
}
Sprite "CCD3A0", 160, 224
Sprite "ZYX3A0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0048.png", 0, 0
}
Sprite "CCD3B0", 160, 224
Sprite "ZYX3B0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0049.png", 0, 0
}
Sprite "CCD3C0", 160, 224
Sprite "ZYX3C0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0050.png", 0, 0
}
Sprite "CCD3D0", 160, 224
Sprite "ZYX3D0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0051.png", 0, 0
}
Sprite "CCD3E0", 160, 224
Sprite "ZYX3E0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0052.png", 0, 0
}
Sprite "CCD3F0", 160, 224
Sprite "ZYX3F0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0053.png", 0, 0
}
Sprite "CCD3G0", 160, 224
Sprite "ZYX3G0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0054.png", 0, 0
}
Sprite "CCD3H0", 160, 224
Sprite "ZYX3H0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0055.png", 0, 0
}
Sprite "CCD3I0", 160, 224
Sprite "ZYX3I0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0056.png", 0, 0
}
Sprite "CCD3J0", 160, 224
Sprite "ZYX3J0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0057.png", 0, 0
}
Sprite "CCD3K0", 160, 224
Sprite "ZYX3K0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0058.png", 0, 0
}
Sprite "CCD3L0", 160, 224
Sprite "ZYX3L0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0059.png", 0, 0
}
Sprite "CCD3M0", 160, 224
Sprite "ZYX3M0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0060.png", 0, 0
}
Sprite "CCD3N0", 160, 224
Sprite "ZYX3N0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0061.png", 0, 0
}
Sprite "CCD3O0", 160, 224
Sprite "ZYX3O0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0062.png", 0, 0
}
Sprite "CCD3P0", 160, 224
Sprite "ZYX3P0", 160, 224
{
XScale 3.2
YScale 3.0
Offset 80, 192
Patch "patches/castdemo_0063.png", 0, 0
}
Sprite "CCD3Q0", 160, 224
Sprite "ZYX3Q0", 160, 224
{
XScale 3.2
YScale 3.0

View file

@ -2190,16 +2190,16 @@ Class CastDemolitionist : Actor
{
Spawn:
See:
CCD1 ABCDEFGHIJKLMNOP 2;
ZYX1 ABCDEFGHIJKLMNOP 2;
Loop;
Missile:
CCD1 A 2;
CCD2 ABCDEF 2;
ZYX1 A 2;
ZYX2 ABCDEF 2;
Goto See;
Death:
CCD1 A 2;
CCD3 ABCDEFGHIJKLMNOP 2;
CCD3 Q -1;
ZYX1 A 2;
ZYX3 ABCDEFGHIJKLMNOP 2;
ZYX3 Q -1;
Stop;
}
}