diff --git a/FuturePlans.md b/FuturePlans.md index 2d16496eb..d5129c9dc 100644 --- a/FuturePlans.md +++ b/FuturePlans.md @@ -1,7 +1,7 @@ This is just a bit of "future planning" for stuff that I *might* add after the first release. -* DLC Weapon Set: +* DLC Weapon Set 1: - Itamex Reinforced Hammer (UnSX 5) - Puntzer Beta (SWWM Iridium) - Puntzer Gamma (Ultra Suite 2) @@ -10,6 +10,11 @@ after the first release. - Sparkster x3 (UnSX 2) - Rail Carbine ("Tesla Beamer" in Ultra Suite 2 & 3) - PROWEL & TADEL (Ultra Suite 2 & 3) +* DLC Weapon Set 2: + - Sheen HMG (SWWM Platinum Ep2) + - Skull Launcher (Weird Weapons) + - Cryolance (SWWM Platinum Ep2) + - Ray-Khom (UnSX) * Additional Demolitionist Menu features - Radio (add-on) - Pong minigame @@ -54,4 +59,3 @@ after the first release. * Japanese localization??? * Strife support, with rewritten dialogue * Monster/decoration replacements add-on -* Second DLC Weapon Set? diff --git a/language.version b/language.version index d9b012828..0effd39c3 100644 --- a/language.version +++ b/language.version @@ -1,2 +1,2 @@ [default] -SWWM_MODVER="\chSWWM \cwGZ\c- r462 (Fri 7 Aug 00:22:48 CEST 2020)"; +SWWM_MODVER="\chSWWM \cwGZ\c- r463 (Fri 7 Aug 11:46:14 CEST 2020)"; diff --git a/zscript/dlc1/swwm_dlc1ammo.zsc b/zscript/dlc1/swwm_dlc1ammo.zsc index 1e5a2a8eb..4375872ae 100644 --- a/zscript/dlc1/swwm_dlc1ammo.zsc +++ b/zscript/dlc1/swwm_dlc1ammo.zsc @@ -4,6 +4,10 @@ Class SMW05Ammo : Ammo { } +Class SMW05SmallAmmo : SMW05Ammo +{ +} + Class SMW05BigAmmo : SMW05Ammo { } diff --git a/zscript/dlc2/swwm_dlc2ammo.zsc b/zscript/dlc2/swwm_dlc2ammo.zsc new file mode 100644 index 000000000..c55312abb --- /dev/null +++ b/zscript/dlc2/swwm_dlc2ammo.zsc @@ -0,0 +1,34 @@ +// All DLC weapon ammo pickups + +Class SheenAmmo : Ammo +{ +} + +Class SheenBigAmmo : SheenAmmo +{ +} + +Class SkullAmmo : Ammo +{ +} + +Class SkullPack : SkullAmmo +{ +} + +Class CryoMag : Ammo +{ +} + +Class CryoBullet : MagAmmo +{ +} + +Class RayAmmo : Ammo +{ +} + +Class RayBundle : RayAmmo +{ +} + diff --git a/zscript/dlc2/swwm_heavymahsheengun.zsc b/zscript/dlc2/swwm_heavymahsheengun.zsc new file mode 100644 index 000000000..4582daea8 --- /dev/null +++ b/zscript/dlc2/swwm_heavymahsheengun.zsc @@ -0,0 +1,6 @@ +// Cyrus Enterprises Sheen HMG (From SWWM Platinum Expansion Pack 2) +// Slot 5, spawns shared with Eviscerator + +Class HeavyMahSheenGun : SWWMWeapon +{ +} diff --git a/zscript/dlc2/swwm_popsicles.zsc b/zscript/dlc2/swwm_popsicles.zsc new file mode 100644 index 000000000..d5f9a7f0c --- /dev/null +++ b/zscript/dlc2/swwm_popsicles.zsc @@ -0,0 +1,6 @@ +// Nuutek Cryolance (from SWWM Platinum Expansion Pack 2) +// Slot 8, spawns shared with Silver Bullet JET + +Class Cryolance : SWWMWeapon +{ +} diff --git a/zscript/dlc2/swwm_spookyscaryskeletons.zsc b/zscript/dlc2/swwm_spookyscaryskeletons.zsc new file mode 100644 index 000000000..3db9f88da --- /dev/null +++ b/zscript/dlc2/swwm_spookyscaryskeletons.zsc @@ -0,0 +1,6 @@ +// Dr. Locke's Spooky Scary Skeleton Shooter aka "Skull Launcher" (from unreleased "Weird Weapons" UT minimod) +// Slot 6, spawns shared with Hellblazer + +Class SkullLauncher : SWWMWeapon +{ +} diff --git a/zscript/dlc2/swwm_thiccbolts.zsc b/zscript/dlc2/swwm_thiccbolts.zsc new file mode 100644 index 000000000..d65922a22 --- /dev/null +++ b/zscript/dlc2/swwm_thiccbolts.zsc @@ -0,0 +1,6 @@ +// Kmonn Shunna Ray-Khom (from UnSX series) +// Slot 9, spawns shared with Candygun + +Class RayKhom : SWWMWeapon +{ +}