Play record scratch in level un-clear even if music isn't silenced.
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ddd198974d
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2 changed files with 3 additions and 3 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r279 \cu(Tue 16 Feb 21:05:27 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r279 \cu(2021-02-16 21:05:27)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r280 \cu(Tue 16 Feb 21:09:25 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r280 \cu(2021-02-16 21:09:25)\c-";
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@ -1259,8 +1259,8 @@ Class SWWMHandler : EventHandler
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{
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restartmus = 25;
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S_ChangeMusic("",force:true);
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S_StartSound("recordscratch",CHAN_VOICE,CHANF_UI|CHANF_NOPAUSE|CHANF_OVERLAP,1,ATTN_NONE);
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}
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S_StartSound("recordscratch",CHAN_VOICE,CHANF_UI|CHANF_NOPAUSE|CHANF_OVERLAP,1,ATTN_NONE);
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mapclear = false;
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if ( mapclearagain > 1 ) Console.Printf(StringTable.Localize("$SWWM_NOTCLEARAGAIN"));
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else Console.Printf(StringTable.Localize("$SWWM_NOTCLEAR"));
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