Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette). + Retooled exit line merging (should fix those pesky duplicate exit markers). Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
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@ -44,6 +44,9 @@ More weapons, because we need 'em. In addition, a bunch of cleanup in base weapo
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- [x] Wallbuster tops up buckshot one cylinder at a time until stopped
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- [x] Remove all missile types except blazers, and rewrite the absolute mess of code the Hellblazer currently is
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- [x] Remove FCB rounds, and simplify Silver Bullet JET inputs
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* [x] **Additional WAD Compatibility:**
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- [x] SIGIL 2
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- [x] Eviternity 2
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## 1.4 update *(Fine Refinements)*:
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