Sigil 2 (v1.0) and Eviternity 2 (RC5) support.

+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
This commit is contained in:
Mari the Deer 2024-01-04 19:50:26 +01:00
commit cbb1b2a8cb
36 changed files with 1177 additions and 165 deletions

View file

@ -116,6 +116,13 @@ extend Class SWWMHandler
let t = new("KoraxYeeted");
t.ChangeStatNum(Thinker.STAT_USER);
}
// Archangelus instakill
if ( (e.Thing.GetClassName() == "ArchangelusA") && (e.Thing.DamageType == 'Ynykron') )
{
// this will skip the second phase dialogue
// (note that you can only have an Ynykron in this fight by cheating, tho)
archangelus_zapped = true;
}
// Archangelus death
if ( e.Thing.GetClassName() == "ArchangelusB" )
{
@ -128,6 +135,12 @@ extend Class SWWMHandler
a.DamageMobj(e.Thing,e.Thing,a.Health,'EndMii',DMG_FORCED|DMG_THRUSTLESS);
}
}
// Eviternatus instakill
if ( ((e.Thing.GetClassName() == "EviternatusAnta") || (e.Thing.GetClassName() == "EviternatusBete")) && (e.Thing.DamageType == 'Ynykron') )
{
// this will trigger special dialogue on the next phase
eviternatus_zapped = true;
}
if ( swwm_partytime )
{
let pt = Actor.Spawn("PartyTime",e.Thing.pos);
@ -264,6 +277,35 @@ extend Class SWWMHandler
e.Thing.SetTag("$FN_FCAPTAIN");
else if ( e.Thing.GetClassName() == "NightmareDemon" )
e.Thing.SetTag("$FN_NDEMON");
// eviternity 2 stuff
else if ( e.Thing.GetClassName() == "FormerCorporal" )
e.Thing.SetTag("$FN_FCORPORAL");
else if ( e.Thing.GetClassName() == "AstralArachnotron" )
e.Thing.SetTag("$FN_ASTRALARACH");
else if ( e.Thing.GetClassName() == "AstralCacodemon" )
e.Thing.SetTag("$FN_ASTRAL");
else if ( e.Thing.GetClassName() == "Veilimp" )
e.Thing.SetTag("$FN_VEILIMP");
else if ( (e.Thing.GetClassName() == "GoldenAstralCaco")
|| (e.Thing.GetClassName() == "GoldenAstralCacoBoss") )
e.Thing.SetTag("$FN_ASTRALGOLD");
else if ( e.Thing.GetClassName() == "DukeOfHell" )
e.Thing.SetTag("$FN_DUKE");
else if ( e.Thing.GetClassName() == "AstralBabycaco" )
e.Thing.SetTag("$FN_ASTRALBABY");
else if ( e.Thing.GetClassName() == "NAC" )
e.Thing.SetTag("$FN_NAC");
else if ( e.Thing.GetClassName() == "AstralMancubus" )
e.Thing.SetTag("$FN_ASTRALFATSO");
else if ( (e.Thing.GetClassName() == "NecromenaceA")
|| (e.Thing.GetClassName() == "NecromenaceB")
|| (e.Thing.GetClassName() == "NecromenaceC")
|| (e.Thing.GetClassName() == "NecromenaceD") )
e.Thing.SetTag("$FN_NECROMENACE");
else if ( (e.Thing.GetClassName() == "EviternatusAnta")
|| (e.Thing.GetClassName() == "EviternatusBete")
|| (e.Thing.GetClassName() == "EviternatusCeph") )
e.Thing.SetTag("$FN_EVITERNATUS");
// doom vacation stuff
else if ( indoomvacation )
{