Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette). + Retooled exit line merging (should fix those pesky duplicate exit markers). Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
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36 changed files with 1177 additions and 165 deletions
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@ -843,7 +843,6 @@ Class FuckingInvinciball : Inventory
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{
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if ( pickup && !deathmatch ) return false;
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if ( pickup && ((Owner.player == players[consoleplayer]) || bBigPowerup) ) Owner.A_StartSound(UseSound,CHAN_ITEMEXTRA,CHANF_OVERLAP);
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Owner.A_StartSound("misc/sundowner",CHAN_POWERUPEXTRA);
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let i = InvinciballPower(Owner.FindInventory("InvinciballPower"));
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if ( i )
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{
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@ -853,7 +852,11 @@ Class FuckingInvinciball : Inventory
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if ( Owner is 'Demolitionist' )
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Demolitionist(Owner).lastbump *= 1.1;
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}
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else Owner.GiveInventory("InvinciballPower",1);
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else
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{
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Owner.GiveInventory("InvinciballPower",1);
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SWWMHandler.AddOneliner("invinciball",2,40);
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}
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SWWMUtility.AchievementProgressInc("sunny",1,Owner.player);
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return true;
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}
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