diff --git a/language.version b/language.version index 37ea146e4..1ee013ed6 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1200 \cu(vie 14 mar 2025 18:22:40 CET)\c-"; -SWWM_SHORTVER="\cw1.3pre r1200 \cu(2025-03-14 18:22:40)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1201 \cu(vie 14 mar 2025 23:57:32 CET)\c-"; +SWWM_SHORTVER="\cw1.3pre r1201 \cu(2025-03-14 23:57:32)\c-"; diff --git a/zscript/swwm_blod.zsc b/zscript/swwm_blod.zsc index 8ac014e17..35cdb985a 100644 --- a/zscript/swwm_blod.zsc +++ b/zscript/swwm_blod.zsc @@ -803,7 +803,7 @@ Class mkBloodBlast : SWWMNonInteractiveActor default { RenderStyle 'Shaded'; - StencilColor "FF 00 00"; + StencilColor "80 00 00"; } States { @@ -818,21 +818,21 @@ Class GreenBloodReference : Actor { Default { - BloodColor "00 FF 00"; + BloodColor "40 80 30"; } } Class BlueBloodReference : Actor { Default { - BloodColor "00 00 FF"; + BloodColor "00 00 A0"; } } Class PurpleBloodReference : Actor { Default { - BloodColor "80 00 FF"; + BloodColor "70 10 A0"; } } @@ -957,7 +957,7 @@ Class mkBloodPool : SWWMNonInteractiveActor { Radius 1; Height 1; - StencilColor "FF 00 00"; + StencilColor "80 00 00"; mkBloodPool.BaseAccel .0006; } States @@ -999,7 +999,7 @@ Class mkBloodStep : SWWMNonInteractiveActor Default { RenderStyle 'Shaded'; - StencilColor "FF 00 00"; + StencilColor "80 00 00"; } States