Silver Bullet pickup model shows loaded ammo type.
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3 changed files with 5 additions and 2 deletions
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r781 \cu(Fri 22 Jan 11:23:36 CET 2021)";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r782 \cu(Fri 22 Jan 19:59:30 CET 2021)";
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@ -76,6 +76,8 @@ Model "SilverBullet"
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ROTATING
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FrameIndex XZW1 A 0 0
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SurfaceSkin 0 1 "SilverbulletAmmo_FCB.png"
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FrameIndex XZW1 B 0 0
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}
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Model "SilverBullet"
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@ -1163,7 +1163,8 @@ Class SilverBullet : SWWMWeapon
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States
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{
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Spawn:
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XZW1 A -1;
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XZW1 A -1 NoDelay A_JumpIf(invoker.fcbloaded,1);
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XZW1 B -1;
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Stop;
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Select:
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XZW2 G 0 A_JumpIf(invoker.fcbloaded,"Select2");
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