diff --git a/language.version b/language.version index 53e20b107..0716dbf93 100644 --- a/language.version +++ b/language.version @@ -1,2 +1,2 @@ [default] -SWWM_MODVER="\cxSWWM GZ\c- r295 (Wed 3 Jun 13:46:02 CEST 2020)"; +SWWM_MODVER="\cxSWWM GZ\c- r296 (Wed 3 Jun 13:52:15 CEST 2020)"; diff --git a/zscript/swwm_hud.zsc b/zscript/swwm_hud.zsc index c73c361ca..261a5d6cc 100644 --- a/zscript/swwm_hud.zsc +++ b/zscript/swwm_hud.zsc @@ -887,7 +887,7 @@ Class SWWMStatusBar : BaseStatusBar if ( isInvulnerable() || CPlayer.mo.FindInventory("InvinciballPower") ) { Screen.DrawTexture(HealthTex[4],false,margin+2,ss.y-(margin+14),DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true); - Screen.DrawText(mTewiFont.mFont,Font.CR_WHITE,margin+108,ss.y-(margin+16),String.Format("%03d",Random[HudStuff](0,999)),DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true); + Screen.DrawText(mTewiFont.mFont,Font.CR_WHITE,margin+108,ss.y-(margin+15),String.Format("%03d",Random[HudStuff](0,999)),DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true); return; } Screen.DrawTexture(HealthTex[0],false,margin+2,ss.y-(margin+14),DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_WindowRight,hw);