Optimize achievement loading.
Add a new achievement (heh). Don't show achievement notifications while the level is ending.
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16 changed files with 611 additions and 1337 deletions
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@ -90,6 +90,9 @@ extend Class SWWMHandler
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// one standing?
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if ( (level.total_monsters-level.killed_monsters) == 1 )
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SWWMUtility.MarkAchievement('swwm_achievement_onestanding',players[consoleplayer]);
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// nice?
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if ( players[consoleplayer].Health == 69 )
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SWWMUtility.MarkAchievement('swwm_achievement_nice',players[consoleplayer]);
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}
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private void SetupLockdefsCache( SWWMCachedLockInfo cli )
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