Saya Bean shouldn't squeak.

This commit is contained in:
Mari the Deer 2021-03-11 17:19:57 +01:00
commit d1e47cb6d3
2 changed files with 5 additions and 9 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r343 \cu(Thu 11 Mar 16:29:19 CET 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r343 \cu(2021-03-11 16:29:19)\c-";
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r345 \cu(Thu 11 Mar 17:20:10 CET 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r345 \cu(2021-03-11 17:20:10)\c-";

View file

@ -81,11 +81,7 @@ Class FrispyCornGesture : SWWMItemGesture
}
Class SayaBeanGesture : SWWMItemGesture
{
action void A_Squish1()
{
A_StartSound("squeak",CHAN_ITEMEXTRA,CHANF_OVERLAP);
}
action void A_Squish2()
action void A_Squish()
{
let realbean = SayaBean(FindInventory("SayaBean"));
if ( realbean && !realbean.callout && !Random[Gesture](0,3) )
@ -109,8 +105,8 @@ Class SayaBeanGesture : SWWMItemGesture
XZW1 CDEFGH 3;
XZW1 IJ 4;
XZW1 KL 3;
XZW1 M 2 A_Squish1();
XZW1 N 2 A_Squish2();
XZW1 M 2;
XZW1 N 2 A_Squish();
XZW1 O 3;
XZW1 PQRS 4;
XZW1 T 4 A_StartSound("demolitionist/handsdown",CHAN_WEAPON,CHANF_OVERLAP);