Saya Bean shouldn't squeak.
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parent
402cc42966
commit
d1e47cb6d3
2 changed files with 5 additions and 9 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r343 \cu(Thu 11 Mar 16:29:19 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r343 \cu(2021-03-11 16:29:19)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r345 \cu(Thu 11 Mar 17:20:10 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r345 \cu(2021-03-11 17:20:10)\c-";
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@ -81,11 +81,7 @@ Class FrispyCornGesture : SWWMItemGesture
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}
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Class SayaBeanGesture : SWWMItemGesture
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{
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action void A_Squish1()
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{
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A_StartSound("squeak",CHAN_ITEMEXTRA,CHANF_OVERLAP);
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}
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action void A_Squish2()
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action void A_Squish()
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{
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let realbean = SayaBean(FindInventory("SayaBean"));
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if ( realbean && !realbean.callout && !Random[Gesture](0,3) )
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@ -109,8 +105,8 @@ Class SayaBeanGesture : SWWMItemGesture
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XZW1 CDEFGH 3;
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XZW1 IJ 4;
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XZW1 KL 3;
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XZW1 M 2 A_Squish1();
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XZW1 N 2 A_Squish2();
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XZW1 M 2;
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XZW1 N 2 A_Squish();
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XZW1 O 3;
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XZW1 PQRS 4;
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XZW1 T 4 A_StartSound("demolitionist/handsdown",CHAN_WEAPON,CHANF_OVERLAP);
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