Disable unimplemented weapons and ammo for now.

This commit is contained in:
Mari the Deer 2023-10-10 14:39:12 +02:00
commit d3d503cd81
16 changed files with 108 additions and 103 deletions

View file

@ -803,7 +803,7 @@ Class RewardVIPItems : ChanceboxReward
{
Class<Inventory> vipammodrop = null;
if ( SWWMUtility.ItemExists("Ynykron",ownedonly:true) && SWWMUtility.CheckNeedsItem("YnykronAmmo",true) && Random[Chancebox](0,1) ) vipammodrop = "YnykronAmmo";
if ( SWWMUtility.ItemExists("RafanKos",ownedonly:true) && SWWMUtility.CheckNeedsItem("UltimateAmmo",true) && Random[Chancebox](0,1) && !vipammodrop ) vipammodrop = "UltimateAmmo";
//if ( SWWMUtility.ItemExists("RafanKos",ownedonly:true) && SWWMUtility.CheckNeedsItem("UltimateAmmo",true) && Random[Chancebox](0,1) && !vipammodrop ) vipammodrop = "UltimateAmmo";
if ( SWWMUtility.ItemExists("Spreadgun",ownedonly:true) && SWWMUtility.CheckNeedsItem("GoldShell",true) && !vipammodrop ) vipammodrop = "GoldShell";
Class<Inventory> vipitemdrop = null;
if ( SWWMUtility.CheckNeedsItem("Mykradvo",true) && !SWWMUtility.ItemExists("Mykradvo",worldonly:true) && Random[Chancebox](0,1) ) vipitemdrop = "Mykradvo";
@ -857,7 +857,7 @@ Class RewardCandyGun : ChanceboxReward
}
}
// them big bolts
Class RewardThiccBolts : ChanceboxReward
/*Class RewardThiccBolts : ChanceboxReward
{
override bool CheckRequirements()
{
@ -870,7 +870,7 @@ Class RewardThiccBolts : ChanceboxReward
SpawnCircle(pos,4,"RayBolt");
SpawnCircle(pos,6,"RayBolt",3.);
}
}
}*/
// them silver bullets
Class RewardSilverBullets : ChanceboxReward
{
@ -886,7 +886,7 @@ Class RewardSilverBullets : ChanceboxReward
}
}
// blues 'n reds
Class RewardSparkCells : ChanceboxReward
/*Class RewardSparkCells : ChanceboxReward
{
override bool CheckRequirements()
{
@ -897,7 +897,7 @@ Class RewardSparkCells : ChanceboxReward
{
SpawnCircle(pos,6,"SparksterBAmmo",item2:"SparksterRAmmo");
}
}
}*/
// buncha spark units
Class RewardSparkUnits : ChanceboxReward
{
@ -972,7 +972,7 @@ Class RewardFlakShells : ChanceboxReward
}
}
// screwbullet droppage
Class RewardScrews : ChanceboxReward
/*Class RewardScrews : ChanceboxReward
{
override bool CheckRequirements()
{
@ -985,7 +985,7 @@ Class RewardScrews : ChanceboxReward
SpawnCircle(pos,6,"SMW05Ammo2",2.);
SpawnCircle(pos,12,"SMW05Ammo",4.);
}
}
}*/
// Lotta shells
Class RewardShells : ChanceboxReward
{