Disable unimplemented weapons and ammo for now.
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parent
9aaa247304
commit
d3d503cd81
16 changed files with 108 additions and 103 deletions
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@ -803,7 +803,7 @@ Class RewardVIPItems : ChanceboxReward
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{
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Class<Inventory> vipammodrop = null;
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if ( SWWMUtility.ItemExists("Ynykron",ownedonly:true) && SWWMUtility.CheckNeedsItem("YnykronAmmo",true) && Random[Chancebox](0,1) ) vipammodrop = "YnykronAmmo";
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if ( SWWMUtility.ItemExists("RafanKos",ownedonly:true) && SWWMUtility.CheckNeedsItem("UltimateAmmo",true) && Random[Chancebox](0,1) && !vipammodrop ) vipammodrop = "UltimateAmmo";
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//if ( SWWMUtility.ItemExists("RafanKos",ownedonly:true) && SWWMUtility.CheckNeedsItem("UltimateAmmo",true) && Random[Chancebox](0,1) && !vipammodrop ) vipammodrop = "UltimateAmmo";
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if ( SWWMUtility.ItemExists("Spreadgun",ownedonly:true) && SWWMUtility.CheckNeedsItem("GoldShell",true) && !vipammodrop ) vipammodrop = "GoldShell";
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Class<Inventory> vipitemdrop = null;
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if ( SWWMUtility.CheckNeedsItem("Mykradvo",true) && !SWWMUtility.ItemExists("Mykradvo",worldonly:true) && Random[Chancebox](0,1) ) vipitemdrop = "Mykradvo";
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@ -857,7 +857,7 @@ Class RewardCandyGun : ChanceboxReward
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}
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}
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// them big bolts
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Class RewardThiccBolts : ChanceboxReward
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/*Class RewardThiccBolts : ChanceboxReward
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{
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override bool CheckRequirements()
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{
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@ -870,7 +870,7 @@ Class RewardThiccBolts : ChanceboxReward
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SpawnCircle(pos,4,"RayBolt");
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SpawnCircle(pos,6,"RayBolt",3.);
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}
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}
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}*/
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// them silver bullets
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Class RewardSilverBullets : ChanceboxReward
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{
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@ -886,7 +886,7 @@ Class RewardSilverBullets : ChanceboxReward
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}
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}
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// blues 'n reds
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Class RewardSparkCells : ChanceboxReward
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/*Class RewardSparkCells : ChanceboxReward
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{
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override bool CheckRequirements()
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{
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@ -897,7 +897,7 @@ Class RewardSparkCells : ChanceboxReward
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{
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SpawnCircle(pos,6,"SparksterBAmmo",item2:"SparksterRAmmo");
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}
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}
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}*/
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// buncha spark units
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Class RewardSparkUnits : ChanceboxReward
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{
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@ -972,7 +972,7 @@ Class RewardFlakShells : ChanceboxReward
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}
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}
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// screwbullet droppage
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Class RewardScrews : ChanceboxReward
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/*Class RewardScrews : ChanceboxReward
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{
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override bool CheckRequirements()
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{
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@ -985,7 +985,7 @@ Class RewardScrews : ChanceboxReward
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SpawnCircle(pos,6,"SMW05Ammo2",2.);
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SpawnCircle(pos,12,"SMW05Ammo",4.);
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}
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}
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}*/
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// Lotta shells
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Class RewardShells : ChanceboxReward
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{
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