From d7598865c90943956b44727b62618c983b6773fd Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Thu, 17 Jun 2021 17:06:08 +0200 Subject: [PATCH] Difficulty damage scale tuning (have fun). --- language.version | 4 ++-- zmapinfo.txt | 4 ++++ zscript/hud/swwm_hudextra.zsc | 2 +- 3 files changed, 7 insertions(+), 3 deletions(-) diff --git a/language.version b/language.version index 1a7f35d53..2687b7e92 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r546 \cu(Wed 16 Jun 21:18:46 CEST 2021)\c-"; -SWWM_SHORTVER="\cw0.9.11b-pre r546 \cu(2021-06-16 21:18:46)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r546 \cu(Thu 17 Jun 17:06:08 CEST 2021)\c-"; +SWWM_SHORTVER="\cw0.9.11b-pre r546 \cu(2021-06-17 17:06:08)\c-"; diff --git a/zmapinfo.txt b/zmapinfo.txt index bc7378bb7..3752bf1a3 100644 --- a/zmapinfo.txt +++ b/zmapinfo.txt @@ -118,6 +118,7 @@ Skill chill } Skill easy { + DamageFactor = 0.75 SpawnFilter = easy ACSReturn = 1 Name = "$SWWM_SKEASY" @@ -131,6 +132,7 @@ Skill normal } Skill hard { + DamageFactor = 1.25 SpawnFilter = hard ACSReturn = 3 Name = "$SWWM_SKHARD" @@ -151,6 +153,8 @@ Skill hardcore Skill lunatic { DisableCheats + HealthFactor = 2.0 + DamageFactor = 2.0 Aggressiveness = 1.0 SpawnFilter = nightmare SpawnMulti diff --git a/zscript/hud/swwm_hudextra.zsc b/zscript/hud/swwm_hudextra.zsc index 3d29d1fb6..bce282449 100644 --- a/zscript/hud/swwm_hudextra.zsc +++ b/zscript/hud/swwm_hudextra.zsc @@ -230,7 +230,7 @@ Class SWWMSewerCount : HUDMessageBase SWWMSewerCount Init() { - tics = 150; + tics = 200; str = String.Format("Sewer Count: %d",swwm_sewercount); return self; }