Initial 1.1 development setup.
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144 changed files with 2487 additions and 165 deletions
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@ -2332,8 +2332,8 @@ Class DemolitionistMenu : GenericMenu
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if ( type is 'SWWMCollectible' ) continue;
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// no barriers outside doom
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if ( !(gameinfo.gametype&GAME_DOOM) && (type is 'EBarrier') ) continue;
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// no gravity outside raven
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if ( !(gameinfo.gametype&GAME_RAVEN) && (type is 'GravitySuppressor') ) continue;
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// no gravity/tether outside raven
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if ( !(gameinfo.gametype&GAME_RAVEN) && ((type is 'GravitySuppressor') || (type is 'SafetyTether')) ) continue;
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// can't sell candygun spares
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if ( sub && (type is 'CandyGunSpares') ) continue;
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let cur = players[consoleplayer].mo.FindInventory(type);
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