Initial 1.1 development setup.

This commit is contained in:
Mari the Deer 2021-09-01 09:55:32 +02:00
commit dc4bd4d45d
144 changed files with 2487 additions and 165 deletions

View file

@ -2332,8 +2332,8 @@ Class DemolitionistMenu : GenericMenu
if ( type is 'SWWMCollectible' ) continue;
// no barriers outside doom
if ( !(gameinfo.gametype&GAME_DOOM) && (type is 'EBarrier') ) continue;
// no gravity outside raven
if ( !(gameinfo.gametype&GAME_RAVEN) && (type is 'GravitySuppressor') ) continue;
// no gravity/tether outside raven
if ( !(gameinfo.gametype&GAME_RAVEN) && ((type is 'GravitySuppressor') || (type is 'SafetyTether')) ) continue;
// can't sell candygun spares
if ( sub && (type is 'CandyGunSpares') ) continue;
let cur = players[consoleplayer].mo.FindInventory(type);