Another function that doesn't need to play scoped.
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2 changed files with 3 additions and 3 deletions
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@ -204,7 +204,7 @@ Class UseLineTracer : LineTracer
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{
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Array<UseList> uses;
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static play bool TangibleLine( UseList u )
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static bool TangibleLine( UseList u )
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{
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if ( u.hitpart != TIER_MIDDLE ) return true; // lower/upper/ffloor
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Line l = u.HitLine;
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