Add option to render minimap to a fixed-size canvas.

This commit is contained in:
Mari the Deer 2023-01-16 13:28:10 +01:00
commit ddbc59939b
8 changed files with 91 additions and 31 deletions

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@ -85,6 +85,7 @@ nosave bool swwm_mm_enable = true; // show a minimap below the score counter
nosave noarchive float swwm_mm_zoom = 1; // zoom level of minimap
nosave bool swwm_mm_missiles = true; // show projectiles (how revolutionary)
nosave int swwm_mm_colorset = 0; // 0: Demolitionist, 1: GZDoom, 2: Doom, 3: Strife, 4: Raven
nosave bool swwm_mm_usecanvas = false; // use a canvas to draw the minimap, so its pixel density is consistent with the rest of the HUD
server noarchive bool swwm_iseriouslywanttoplaythiswithbd = false; // self-explanatory