Add option to render minimap to a fixed-size canvas.
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8 changed files with 91 additions and 31 deletions
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@ -85,6 +85,7 @@ nosave bool swwm_mm_enable = true; // show a minimap below the score counter
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nosave noarchive float swwm_mm_zoom = 1; // zoom level of minimap
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nosave bool swwm_mm_missiles = true; // show projectiles (how revolutionary)
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nosave int swwm_mm_colorset = 0; // 0: Demolitionist, 1: GZDoom, 2: Doom, 3: Strife, 4: Raven
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nosave bool swwm_mm_usecanvas = false; // use a canvas to draw the minimap, so its pixel density is consistent with the rest of the HUD
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server noarchive bool swwm_iseriouslywanttoplaythiswithbd = false; // self-explanatory
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