Fix invalid locks not appearing in minimap.

This commit is contained in:
Mari the Deer 2021-03-10 21:19:39 +01:00
commit de525e6b3a
3 changed files with 4 additions and 5 deletions

View file

@ -117,7 +117,7 @@ nosave color swwm_mm_fdwallcolor = "50 70 90";
nosave color swwm_mm_gridcolor = "30 20 40";
nosave color swwm_mm_interlevelcolor = "ff 00 60";
nosave color swwm_mm_intralevelcolor = "00 60 ff";
nosave color swwm_mm_lockedcolor = "00 80 00";
nosave color swwm_mm_lockedcolor = "00 90 80";
nosave color swwm_mm_notseencolor = "20 20 30";
nosave color swwm_mm_portalcolor = "40 30 20";
nosave color swwm_mm_secretsectorcolor = "80 00 ff";

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r340 \cu(Tue 9 Mar 00:37:15 CET 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r340 \cu(2021-03-09 00:37:15)\c-";
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r341 \cu(Wed 10 Mar 21:19:39 CET 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r341 \cu(2021-03-10 21:19:39)\c-";

View file

@ -1294,8 +1294,7 @@ Class SWWMStatusBar : BaseStatusBar
|| (l.special == Teleport_Line)) )
col = mm_intralevelcolor;
else if ( mm_displaylocks
&& (lock > 1) && (lock < 256)
&& SWWMUtility.IsValidLockNum(lock) )
&& (lock > 0) && (lock < 256) )
{
let lcol = SWWMUtility.GetLockColor(lock);
if ( lcol ) col = lcol;