Change Wallbuster menu page up / page down actions to add/remove in groups of five, more comfortable for doing partial reloads quickly.
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02d9a0d0cb
commit
e0a188f8d6
4 changed files with 36 additions and 14 deletions
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@ -98,6 +98,14 @@ Class WallbusterReloadMenu : GenericMenu
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return true;
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}
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private bool PopAmmo()
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{
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if ( queue.Size() <= 0 ) return false;
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AmmoSets[queue[queue.Size()-1]]--;
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queue.Pop();
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return true;
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}
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override bool MenuEvent( int mkey, bool fromcontroller )
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{
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switch ( mkey )
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@ -126,13 +134,13 @@ Class WallbusterReloadMenu : GenericMenu
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Close();
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return true;
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case MKEY_UP:
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if ( queue.Size() <= 0 ) MenuSound("menu/noinvuse");
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else
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if ( queue.Size() <= 0 )
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{
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MenuSound("menu/demoscroll");
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AmmoSets[queue[queue.Size()-1]]--;
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queue.Pop();
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MenuSound("menu/noinvuse");
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return true;
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}
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PopAmmo();
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MenuSound("menu/demoscroll");
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return true;
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case MKEY_DOWN:
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if ( IsDone() )
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@ -152,13 +160,28 @@ Class WallbusterReloadMenu : GenericMenu
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sel0--;
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if ( sel0 < 0 ) sel0 = 3;
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return true;
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case MKEY_PAGEUP:
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if ( queue.Size() <= 0 )
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{
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MenuSound("menu/noinvuse");
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return true;
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}
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int i = 0;
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while ( (queue.Size() > 0) && (++i < 5) )
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{
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if ( !PopAmmo(true) )
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break;
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}
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MenuSound("menu/demoscroll");
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return true;
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case MKEY_PAGEDOWN:
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if ( IsDone() )
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{
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MenuSound("menu/noinvuse");
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return true;
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}
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while ( queue.Size() < 25 )
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int i = 0;
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while ( (queue.Size() < 25) && (++i < 5) )
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{
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if ( !PushAmmo(true) )
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return true;
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@ -166,7 +189,6 @@ Class WallbusterReloadMenu : GenericMenu
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MenuSound("menu/demosel");
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return true;
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case MKEY_CLEAR:
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case MKEY_PAGEUP:
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if ( queue.Size() <= 0 ) MenuSound("menu/noinvuse");
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else
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{
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