Tween all player animations.

This commit is contained in:
Mari the Deer 2020-06-05 21:21:57 +02:00
commit e1097e6b37
3 changed files with 13 additions and 11 deletions

View file

@ -5,8 +5,7 @@ Fundamental things:
Not so fundamental things:
- Chanceboxes
- Extra Demolitionist animations (swim, weapon melee/reload/idle)
- Adjust Demolitionist crouch height to match anims
- Extra Demolitionist animations (swimming, additional gestures)
Extra things:
- Art for custom intermission
@ -17,6 +16,7 @@ Extra things:
- Some sort of flyby featuring the Demolitionist booting up, closeups of
weapons/items etc.
- Dual wielding Explodium Gun
- Quick grenade function (Explodium Mag)
- Randomized vanilla monster retagging with multiple options
- Japanese localization
- Keen replacement (need ideas)

View file

@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\cxSWWM GZ\c- r311 (Fri 5 Jun 14:22:24 CEST 2020)";
SWWM_MODVER="\cxSWWM GZ\c- r312 (Fri 5 Jun 21:21:57 CEST 2020)";

View file

@ -1574,31 +1574,32 @@ Class Demolitionist : PlayerPawn
Goto Spawn+1;
Missile:
// attacking
XZW1 A 2;
#### # 2;
XZW6 XYZ 2;
XZW7 ABC 2;
Goto Spawn+1;
Melee:
// ponch
XZW1 A 2;
#### # 2;
XZW8 TUVWXYZ 2;
XZW9 ABCDEF 2;
Goto Spawn+1;
FastMelee:
// ponch (fast)
XZW1 A 1;
#### # 2;
XZW8 TUVWXYZ 1;
XZW9 ABCDEF 1;
XZW9 ABCDE 1;
XZW9 F 2;
Goto Spawn+1;
Reload:
// reload
XZW1 A 2;
#### # 2;
XZW9 GHIJKLMNOPQRSTUVWXYZ 2;
XZWA ABCDE 2;
Goto Spawn+1;
CheckGun:
// speen
XZW1 A 2;
#### # 2;
XZWA FGHIJKLMNOPQRSTUVWXY 2;
Goto Spawn+1;
StartCrouch:
@ -1629,9 +1630,10 @@ Class Demolitionist : PlayerPawn
XZWB ABCDEFGHIJKL 2;
Goto Crouch+1;
CrouchFastMelee:
XZW7 M 1;
XZW7 M 2;
XZWA Z 1;
XZWB ABCDEFGHIJKL 1;
XZWB ABCDEFGHIJK 1;
XZWB L 2;
Goto Crouch+1;
CrouchReload:
XZW7 M 2;