Tween all player animations.
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3 changed files with 13 additions and 11 deletions
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@ -1574,31 +1574,32 @@ Class Demolitionist : PlayerPawn
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Goto Spawn+1;
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Missile:
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// attacking
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XZW1 A 2;
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#### # 2;
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XZW6 XYZ 2;
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XZW7 ABC 2;
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Goto Spawn+1;
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Melee:
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// ponch
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XZW1 A 2;
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#### # 2;
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XZW8 TUVWXYZ 2;
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XZW9 ABCDEF 2;
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Goto Spawn+1;
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FastMelee:
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// ponch (fast)
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XZW1 A 1;
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#### # 2;
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XZW8 TUVWXYZ 1;
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XZW9 ABCDEF 1;
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XZW9 ABCDE 1;
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XZW9 F 2;
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Goto Spawn+1;
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Reload:
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// reload
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XZW1 A 2;
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#### # 2;
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XZW9 GHIJKLMNOPQRSTUVWXYZ 2;
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XZWA ABCDE 2;
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Goto Spawn+1;
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CheckGun:
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// speen
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XZW1 A 2;
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#### # 2;
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XZWA FGHIJKLMNOPQRSTUVWXY 2;
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Goto Spawn+1;
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StartCrouch:
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@ -1629,9 +1630,10 @@ Class Demolitionist : PlayerPawn
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XZWB ABCDEFGHIJKL 2;
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Goto Crouch+1;
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CrouchFastMelee:
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XZW7 M 1;
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XZW7 M 2;
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XZWA Z 1;
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XZWB ABCDEFGHIJKL 1;
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XZWB ABCDEFGHIJK 1;
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XZWB L 2;
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Goto Crouch+1;
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CrouchReload:
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XZW7 M 2;
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