From e1bf5ad57eb3b3c474422b1a71a79709c81ee878 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Sat, 28 Aug 2021 18:06:48 +0200 Subject: [PATCH] Fix Steppy achievement triggering for friendlies. --- language.version | 4 ++-- zscript/swwm_player.zsc | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/language.version b/language.version index c6eb16db8..be9460e6b 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw1.0.8 \cu(Sat 28 Aug 18:06:11 CEST 2021)\c-"; -SWWM_SHORTVER="\cw1.0.8 \cu(2021-08-28 18:06:11)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw1.0.8 r1 \cu(Sat 28 Aug 18:06:48 CEST 2021)\c-"; +SWWM_SHORTVER="\cw1.0.8 r1 \cu(2021-08-28 18:06:48)\c-"; diff --git a/zscript/swwm_player.zsc b/zscript/swwm_player.zsc index f5722d522..63fd259af 100644 --- a/zscript/swwm_player.zsc +++ b/zscript/swwm_player.zsc @@ -1002,7 +1002,7 @@ Class Demolitionist : PlayerPawn if ( !TestMobjLocation() ) SetOrigin(oldp,true); } encroachtics++; - if ( !(encroachtics%GameTicRate) ) + if ( !(encroachtics%GameTicRate) && !IsFriend(encroached) ) SWWMUtility.AchievementProgress('swwm_progress_step',encroachtics/GameTicRate,player); } else encroachtics = 0;