Various menu tweaks, and other things:

- Added "additional tips" help menu section detailing some important things.
 - Bit more work into inter-mod compat.
 - Reorganize main menu elements (layout is now like Hexen, plus info).
 - Add sprites and other simple graphic stuff for upcoming dlc weapons.
 - ZScript file reorganizing.
 - Fix enemies that spend a long time in-air eating up FPS due to blood trails.
 - Remove Swinger code, it's unused anyway.
 - Fix scaling of titlemap texts.
 - Make help screen scale nicely in 21:9, like the hud.
 - Add cvar to allow people to still somehow play this with BD (it will break).
 - Expand lore entry for Saya's mom, detailing that one event at the wedding with Kirin.
 - Add model notes again so I can keep track of my progress with the collectibles (I swear I'm working on it).
This commit is contained in:
Mari the Deer 2020-10-27 19:56:24 +01:00
commit e200850a79
254 changed files with 399 additions and 285 deletions

View file

@ -45,20 +45,31 @@ Class SMW05BigAmmo : SMW05Ammo
Class SheenAmmo : Ammo
{
Mixin SWWMShellAmmo;
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
override string PickupMessage()
{
String tagstr = "$T_SHEENBULLET";
tagstr.MakeUpper();
if ( Amount > 1 )
{
tagstr = tagstr.."S";
return String.Format("%d %s",Amount,StringTable.Localize(tagstr));
}
return StringTable.Localize(tagstr);
}
Default
{
Tag "$T_SHEENBULLET";
Tag "$T_SHEENBULLETS";
Stamina 400;
Inventory.Icon "graphics/HUD/Icons/A_SheenAmmo.png";
Inventory.Amount 1;
Inventory.MaxAmount 600;
Ammo.BackpackAmount 50;
Ammo.DropAmount 100;
Ammo.DropAmount 50;
+FLOATBOB;
FloatBobStrength 0.25;
}
@ -70,7 +81,7 @@ Class SheenAmmo : Ammo
}
}
Class SheenSmallAmmo: SheenAmmo
Class SheenSmallAmmo : SheenAmmo
{
Default
{