Various menu tweaks, and other things:
- Added "additional tips" help menu section detailing some important things. - Bit more work into inter-mod compat. - Reorganize main menu elements (layout is now like Hexen, plus info). - Add sprites and other simple graphic stuff for upcoming dlc weapons. - ZScript file reorganizing. - Fix enemies that spend a long time in-air eating up FPS due to blood trails. - Remove Swinger code, it's unused anyway. - Fix scaling of titlemap texts. - Make help screen scale nicely in 21:9, like the hud. - Add cvar to allow people to still somehow play this with BD (it will break). - Expand lore entry for Saya's mom, detailing that one event at the wedding with Kirin. - Add model notes again so I can keep track of my progress with the collectibles (I swear I'm working on it).
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254 changed files with 399 additions and 285 deletions
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@ -45,20 +45,31 @@ Class SMW05BigAmmo : SMW05Ammo
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Class SheenAmmo : Ammo
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{
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Mixin SWWMShellAmmo;
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Mixin SWWMAmmo;
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Mixin SWWMOverlapPickupSound;
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Mixin SWWMUseToPickup;
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override string PickupMessage()
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{
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String tagstr = "$T_SHEENBULLET";
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tagstr.MakeUpper();
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if ( Amount > 1 )
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{
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tagstr = tagstr.."S";
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return String.Format("%d %s",Amount,StringTable.Localize(tagstr));
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}
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return StringTable.Localize(tagstr);
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}
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Default
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{
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Tag "$T_SHEENBULLET";
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Tag "$T_SHEENBULLETS";
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Stamina 400;
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Inventory.Icon "graphics/HUD/Icons/A_SheenAmmo.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 600;
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Ammo.BackpackAmount 50;
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Ammo.DropAmount 100;
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Ammo.DropAmount 50;
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+FLOATBOB;
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FloatBobStrength 0.25;
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}
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@ -70,7 +81,7 @@ Class SheenAmmo : Ammo
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}
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}
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Class SheenSmallAmmo: SheenAmmo
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Class SheenSmallAmmo : SheenAmmo
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{
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Default
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{
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