Rebalance Archangelus.
Fix healthbars lagging behind when monster health is enhanced on spawn.
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parent
9fcbb16267
commit
e415c621e5
3 changed files with 17 additions and 21 deletions
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r646 \cu(Sat 28 Nov 22:03:01 CET 2020)";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r647 \cu(Sat 28 Nov 22:14:35 CET 2020)";
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@ -1595,7 +1595,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 3;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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}
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bosstag = "$BT_BRUISERS";
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}
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@ -1605,7 +1604,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 5;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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}
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bosstag = "$BT_CYBIE";
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}
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@ -1615,7 +1613,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 6;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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}
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bosstag = "$BT_SPIDER";
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}
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@ -1625,7 +1622,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 4;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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}
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bosstag = "$BT_SPIDER2";
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}
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@ -1635,7 +1631,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 2;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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}
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bosstag = "$BT_DIMPLE";
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}
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@ -1646,7 +1641,6 @@ Class SWWMHandler : EventHandler
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bossbrainactor = e.Thing;
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 40; // goodbye, instakills
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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}
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if ( e.Thing is 'BossEye' )
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bossviewactor = e.Thing;
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@ -1658,7 +1652,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 4;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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}
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bosstag = "$BT_LICHES";
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}
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@ -1668,7 +1661,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 3;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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}
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bosstag = "$BT_MINOTAUR";
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}
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@ -1678,7 +1670,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 2;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_DSPARIL";
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}
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else if ( e.Thing is 'Sorcerer2' )
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@ -1688,7 +1679,6 @@ Class SWWMHandler : EventHandler
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initialized = false;
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 8;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_DSPARIL2";
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}
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}
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@ -1698,7 +1688,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 2;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_CLERIC";
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}
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}
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@ -1708,7 +1697,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 2;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_FIGHTER";
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}
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}
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@ -1718,7 +1706,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 2;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_MAGE";
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}
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}
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@ -1728,7 +1715,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 4;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_DRAGON";
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}
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}
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@ -1738,7 +1724,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 8;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_HERESIARCH";
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}
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}
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@ -1748,7 +1733,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 10;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_KORAX";
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}
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}
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@ -1758,7 +1742,6 @@ Class SWWMHandler : EventHandler
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{
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 5;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_ARCHANGELUS";
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}
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else if ( e.Thing.GetClassName() == "ArchangelusB" )
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@ -1768,10 +1751,15 @@ Class SWWMHandler : EventHandler
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initialized = false;
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bossactors.Push(e.Thing);
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if ( upgrademe ) e.Thing.StartHealth = e.Thing.Health *= 5;
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if ( trk ) trk.maxhealth = trk.lasthealth = e.Thing.Health;
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bosstag = "$BT_ARCHANGELUS";
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}
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}
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// inflation check
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if ( trk )
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{
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trk.maxhealth = trk.lasthealth = e.Thing.Health;
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trk.intp.Reset(trk.lasthealth);
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}
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}
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override void PostUiTick()
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@ -917,7 +917,11 @@ Class SWWMCombatTracker : Thinker
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if ( (tcnt == 1) && !mytarget.player )
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{
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// post-spawn health inflation check
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if ( lasthealth > maxhealth ) maxhealth = lasthealth;
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if ( lasthealth > maxhealth )
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{
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maxhealth = lasthealth;
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intp.Reset(lasthealth);
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}
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}
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if ( (tcnt == 6) && !mytarget.player )
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{
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@ -927,7 +931,11 @@ Class SWWMCombatTracker : Thinker
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if ( i.GetClassName() != "LDLegendaryMonsterToken" ) continue;
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legged = true;
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// adjust for health inflation
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if ( lasthealth > maxhealth ) maxhealth = lasthealth;
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if ( lasthealth > maxhealth )
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{
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maxhealth = lasthealth;
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intp.Reset(lasthealth);
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}
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}
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}
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if ( legged && !mutated )
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