(WIP) View sway, shake, etc. in weapon animations.
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613a88f6c3
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20 changed files with 588 additions and 209 deletions
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@ -140,7 +140,7 @@ SWWM_TIME_SECONDS = "seconds";
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SWWM_ATITLE = "Achievements";
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SWWM_USETOPICKUP = "Exclusive Use To Pickup";
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SWWM_BUTTSFX = "Clapping Buttcheeks";
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SWWM_BUMP = "FOV Bump Strength";
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SWWM_BUMP = "View Bump Strength";
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SWWM_ENGINE = "Engine";
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SWWM_NOMAGDROP = "Drop Spent Mags";
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SWWM_NOMAPMSG = "Map Special Messages";
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@ -251,7 +251,7 @@ TOOLTIP_SWWM_FILTERACHIEVEMENTS = "Filters out achievements at 0% in the Demolit
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TOOLTIP_SWWM_PLAYTIME = "Your total play time with this mod loaded.";
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TOOLTIP_SWWM_USETOPICKUP = "Prevents picking up mod items through touch, exclusively requiring a use action instead. Note that this disables the \"dropped item magnet\" feature when holding Use.";
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TOOLTIP_SWWM_BUTTSFX = "The Demolitionist's buttcheeks will VERY AUDIBLY clap upon executing a successful buttslam.";
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TOOLTIP_SWWM_BUMPSTRENGTH = "Controls how strong the bumping of the FOV is from weapon recoil and other actions.";
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TOOLTIP_SWWM_BUMPSTRENGTH = "Controls how strong the bumping of FOV and view angles is from weapon recoil and other actions.";
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TOOLTIP_SWWM_ENGINE = "Don't touch this.";
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TOOLTIP_SWWM_NOMAGDROP = "By default, the Demolitionist will be somewhat environmentally conscious and not leave spent magazines lying around. Enable if you prefer the added clutter.";
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TOOLTIP_SWWM_NOMAPMSG = "Toggles special animated character messages on certain maps (usually vanilla).";
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