(WIP) View sway, shake, etc. in weapon animations.

This commit is contained in:
Mari the Deer 2023-03-10 19:37:09 +01:00
commit e69dfa7e1f
20 changed files with 588 additions and 209 deletions

View file

@ -140,7 +140,7 @@ SWWM_TIME_SECONDS = "seconds";
SWWM_ATITLE = "Achievements";
SWWM_USETOPICKUP = "Exclusive Use To Pickup";
SWWM_BUTTSFX = "Clapping Buttcheeks";
SWWM_BUMP = "FOV Bump Strength";
SWWM_BUMP = "View Bump Strength";
SWWM_ENGINE = "Engine";
SWWM_NOMAGDROP = "Drop Spent Mags";
SWWM_NOMAPMSG = "Map Special Messages";
@ -251,7 +251,7 @@ TOOLTIP_SWWM_FILTERACHIEVEMENTS = "Filters out achievements at 0% in the Demolit
TOOLTIP_SWWM_PLAYTIME = "Your total play time with this mod loaded.";
TOOLTIP_SWWM_USETOPICKUP = "Prevents picking up mod items through touch, exclusively requiring a use action instead. Note that this disables the \"dropped item magnet\" feature when holding Use.";
TOOLTIP_SWWM_BUTTSFX = "The Demolitionist's buttcheeks will VERY AUDIBLY clap upon executing a successful buttslam.";
TOOLTIP_SWWM_BUMPSTRENGTH = "Controls how strong the bumping of the FOV is from weapon recoil and other actions.";
TOOLTIP_SWWM_BUMPSTRENGTH = "Controls how strong the bumping of FOV and view angles is from weapon recoil and other actions.";
TOOLTIP_SWWM_ENGINE = "Don't touch this.";
TOOLTIP_SWWM_NOMAGDROP = "By default, the Demolitionist will be somewhat environmentally conscious and not leave spent magazines lying around. Enable if you prefer the added clutter.";
TOOLTIP_SWWM_NOMAPMSG = "Toggles special animated character messages on certain maps (usually vanilla).";