Add menu option to tweak achievement list filtering.

This commit is contained in:
Mari the Deer 2021-03-24 19:45:48 +01:00
commit e6f3506814
4 changed files with 19 additions and 2 deletions

View file

@ -213,6 +213,10 @@ SWWM_DRLASKILL_ADAPTIVE = "Adaptive";
SWWM_ITEMSPARKLES = "Item Sparkles";
SWWM_SINGLEFIRST = "Single Weapons Take Priority";
SWWM_UNIQSTATS = "Omit Repeated Map Stats";
SWWM_FILTERACHIEVEMENTS = "Achievement Filtering";
SWWM_FILTER_NONE = "No Filter";
SWWM_FILTER_OBFUSCATE = "Obfuscate";
SWWM_FILTER_HIDE = "Hide";
SWWM_MMTITLE = "Minimap Settings";
SWWM_MM_ENABLE = "Show Minimap";
SWWM_MM_ROTATE = "Rotate Minimap";
@ -346,6 +350,7 @@ TOOLTIP_SWWM_DRLASKILL = "[DRLA Monsters] Sets the skill level for enemy spawns.
TOOLTIP_SWWM_ITEMSPARKLES = "Nearby items will have particles around them, as a visual aid.";
TOOLTIP_SWWM_SINGLEFIRST = "For weapons that have dual-wield variants, enabling this will always select the single weapon first.";
TOOLTIP_SWWM_UNIQSTATS = "Clears duplicate map entries in the mission stats tab, useful to unclutter the list when moving back and forth in hubs.";
TOOLTIP_SWWM_FILTERACHIEVEMENTS = "Filters out achievements at 0% in the Demolitionist Menu, if you'd rather avoid spoiling the fun. The 'Obfuscate' option is recommended, as it will at least leave a hint of things to be discovered.";
TOOLTIP_SWWM_MM_ENABLE = "Displays a minimap under the score counter.";
TOOLTIP_SWWM_MM_ROTATE = "Rotates the minimap view.";
TOOLTIP_SWWM_MM_GRID = "Shows a 128x128 grid on the minimap.";

View file

@ -210,6 +210,10 @@ SWWM_DRLASKILL_ADAPTIVE = "Adaptado";
SWWM_ITEMSPARKLES = "Partículas de Ítem";
SWWM_SINGLEFIRST = "Arma Singular con Prioridad";
SWWM_UNIQSTATS = "Omitir Estadísticas Repetidas de Mapa";
SWWM_FILTERACHIEVEMENTS = "Filtro de Logros";
SWWM_FILTER_NONE = "Sin Filtro";
SWWM_FILTER_OBFUSCATE = "Ofuscar";
SWWM_FILTER_HIDE = "Ocultar";
SWWM_MMTITLE = "Opciones de Minimapa";
SWWM_MM_ENABLE = "Mostrar Minimapa";
SWWM_MM_ROTATE = "Rotar Minimapa";
@ -343,6 +347,7 @@ TOOLTIP_SWWM_DRLASKILL = "[DRLA Monsters] Elige el nivel de dificultad para spaw
TOOLTIP_SWWM_ITEMSPARKLES = "Los ítems cercanos tendrán partículas alrededor, para mejor visibilidad.";
TOOLTIP_SWWM_SINGLEFIRST = "Para armas que tienen variantes duales, activando esto selecionará siempre primero el arma singular.";
TOOLTIP_SWWM_UNIQSTATS = "Elimina entradas duplicadas de mapa en la pestaña de estadísticas de misión, útil para despejar la lista al moverse por hubs.";
TOOLTIP_SWWM_FILTERACHIEVEMENTS = "Filtra logros al 0% en el Menú de Demolicionista, si prefieres no estropear la sorpresa. La opción de 'Ofuscar' es la recomendada, ya que al menos dejará pistas de cosas que quedan por descubrir.";
TOOLTIP_SWWM_MM_ENABLE = "Muestra un minimapa bajo el contador de puntuación.";
TOOLTIP_SWWM_MM_ROTATE = "Gira la vista del minimapa.";
TOOLTIP_SWWM_MM_GRID = "Muestra una cuadrícula de 128x128 en el minimapa.";

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@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r404 \cu(Wed 24 Mar 19:34:23 CET 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r404 \cu(2021-03-24 19:34:23)\c-";
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r405 \cu(Wed 24 Mar 19:45:48 CET 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r405 \cu(2021-03-24 19:45:48)\c-";

View file

@ -72,6 +72,12 @@ OptionValue "SWWMDRLASkill"
6, "$SWWM_DRLASKILL_ARMAGEDDON"
7, "$SWWM_DRLASKILL_ADAPTIVE"
}
OptionValue "SWWMFilterAchievements"
{
0, "$SWWM_FILTER_NONE"
1, "$SWWM_FILTER_OBFUSCATE"
2, "$SWWM_FILTER_HIDE"
}
OptionMenu "SWWMOptionMenu"
{
Class "SWWMOptionMenu"
@ -132,6 +138,7 @@ OptionMenu "SWWMOptionMenu"
Option "$SWWM_INTERMUSIC", "swwm_intermusic", "YesNo"
Option "$SWWM_FUZZ", "swwm_fuzz", "YesNo"
Option "$SWWM_SILENCEMAP", "swwm_silencemap", "SWWMSilenceMap"
Option "$SWWM_FILTERACHIEVEMENTS", "swwm_filterachievements", "SWWMFilterAchievements"
StaticText " "
StaticText "$SWWM_ETITLE", "Blue"
Option "$SWWM_SHADOWS", "swwm_shadows", "SWWMShadows"