While I'm at it, let's sneak in another render.

This commit is contained in:
Mari the Deer 2022-02-13 15:02:11 +01:00
commit e765fb0850
4 changed files with 8 additions and 3 deletions

View file

@ -242,6 +242,10 @@ HardwareShader Texture "graphics/Fanart/Marisa14.jpg"
{
Shader "shaders/glsl/Bilinear.fp"
}
HardwareShader Texture "graphics/Fanart/Marisa15.jpg"
{
Shader "shaders/glsl/Bilinear.fp"
}
HardwareShader Texture "graphics/Fanart/Monsoon.jpg"
{
Shader "shaders/glsl/Bilinear.fp"

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@ -1100,7 +1100,7 @@ SWWM_INTERTIP149 = "Always take breaks during long play sessions. You'll play be
SWWM_INTERTIP150 = "This is the 150th tip. I can't believe I've written so many of them.";
// intermission fanart
SWWM_FANART = "Art: ";
SWWM_NFANART = "25";
SWWM_NFANART = "26";
SWWM_FANART1 = "S20TBL.jpg;Substance20 (@S20_TBL)";
SWWM_FANART2 = "CaptainJ.png;Captain J (@Jho7835)";
SWWM_FANART3 = "RedeadITA.png;Redead-ITA";
@ -1126,6 +1126,7 @@ SWWM_FANART22 = "Monsoon.jpg;Monsoon-Soft (@MonsoonSoft)";
SWWM_FANART23 = "Monsoon2.jpg;Monsoon-Soft (@MonsoonSoft)";
SWWM_FANART24 = "Monsoon3.png;Monsoon-Soft (@MonsoonSoft)";
SWWM_FANART25 = "Monsoon4.png;Monsoon-Soft (@MonsoonSoft)";
SWWM_FANART26 = "Marisa15.jpg";
// achievements
SWWM_ACHIEVEMENT_ACID_TAG = "Fizzy Goodness";
SWWM_ACHIEVEMENT_ACID_TXT = "Melt %d enemies with Telebrium Flechettes";

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@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r151 \cu(Sun 13 Feb 14:13:02 CET 2022)\c-";
SWWM_SHORTVER="\cw1.2pre r151 \cu(2022-02-13 14:13:02)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r152 \cu(Sun 13 Feb 15:02:11 CET 2022)\c-";
SWWM_SHORTVER="\cw1.2pre r152 \cu(2022-02-13 15:02:11)\c-";