Added scripts for building pk7 and pk3 archives.

Fix Ynykron not being precached because I used the wrong class name.
This commit is contained in:
Mari the Deer 2020-06-21 12:02:38 +02:00
commit e8e5df47cf
5 changed files with 25 additions and 6 deletions

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@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\chSWWM \cwGZ\c- r368 (Sun 21 Jun 03:22:55 CEST 2020)";
SWWM_MODVER="\chSWWM \cwGZ\c- r369 (Sun 21 Jun 12:02:39 CEST 2020)";

13
pk7/excl.lst Normal file
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@ -0,0 +1,13 @@
pk7
.git
fonts/.gitignore
fonts/build.sh
fonts/mkfontblock*
fonts/mkfontsingle*
fonts/oldblockfonts.tar.xz
lore/.gitignore
lore/build.sh
lore/mklang*
models/*.blend
models/*.blend1
models/*.xcf

4
pk7/mkpk3.sh Executable file
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@ -0,0 +1,4 @@
#!/bin/sh
pushd ..
7z a -tzip -mx=9 -x@pk7/excl.lst ../swwmgz_m.pk3 .
popd

4
pk7/mkpk7.sh Executable file
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@ -0,0 +1,4 @@
#!/bin/sh
pushd ..
7z a -t7z -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on -x@pk7/excl.lst ../swwmgz_m.pk7 .
popd

View file

@ -29,12 +29,10 @@ GameInfo
"Sparkster",
"SilverBullet",
"CandyGun",
"YnykronArtifact"
// precache long sounds
"Ynykron"
// precache very long stuff
PrecacheSounds = "wallbuster/olddays",
"wallbuster/cbt",
"ynykron/idle",
"ynykron/ready"
"wallbuster/cbt"
}
Map TITLEMAP "SWWM GZ - Title Map"