Fix stomp "launching".
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ba004ce016
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2 changed files with 2 additions and 2 deletions
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\cxSWWM GZ\c- r362 (Fri 19 Jun 21:02:09 CEST 2020)";
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SWWM_MODVER="\cxSWWM GZ\c- r363 (Fri 19 Jun 21:05:28 CEST 2020)";
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@ -529,7 +529,7 @@ Class Demolitionist : PlayerPawn
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else
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{
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// launch in movement direction (useful for moving platforms)
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if ( oldencroached ) vel += oldencroached.vel+level.Vec3Diff(oldencroachedpos,oldencroached.pos);
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if ( oldencroached && (dashboost <= 0.) && (lastvelz >= -25) ) vel += oldencroached.vel+level.Vec3Diff(oldencroachedpos,oldencroached.pos);
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oldencroached = null;
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}
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if ( encroached && encroached.bSHOOTABLE && (lastvelz <= 0) && !encroached.player )
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