Much stuff, starting work on Demolitionist Menu.
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64 changed files with 1185 additions and 90 deletions
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@ -293,6 +293,13 @@ Class ExplodiumGun : SWWMWeapon
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ui TextureID WeaponBox;
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ui HUDFont mTewiFont;
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override void AttachToOwner( Actor other )
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{
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Super.AttachToOwner(other);
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// additional lore
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SWWMLoreLibrary.Add(other.player,"Munch");
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}
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override void DrawWeapon( double TicFrac, double bx, double by, Vector2 hs, Vector2 ss )
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{
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if ( !WeaponBox ) WeaponBox = TexMan.CheckForTexture("graphics/HUD/ExplodiumDisplay.png",TexMan.Type_Any);
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@ -433,6 +440,7 @@ Class ExplodiumGun : SWWMWeapon
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Obituary "$O_EXPLODIUM";
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Weapon.UpSound "explodium/select";
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Weapon.SlotNumber 2;
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Stamina 600;
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}
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States
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{
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