Fix typo in minimap projectile validation.
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2 changed files with 3 additions and 3 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r963 \cu(Wed 27 Sep 21:01:44 CEST 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r963 \cu(2023-09-27 21:01:44)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r964 \cu(Thu 28 Sep 11:14:27 CEST 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r964 \cu(2023-09-28 11:14:27)\c-";
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@ -310,7 +310,7 @@ extend Class SWWMHandler
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continue;
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if ( (a is 'Inventory') && (!a.bSPECIAL || Inventory(a).Owner || (a.GetClassName() == 'aas_token')) ) // autoautosave hotfix
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continue;
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if ( isproj && SWWMUtility.ValidProjectile(a) )
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if ( isproj && !SWWMUtility.ValidProjectile(a) )
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continue;
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if ( (a is 'Chancebox') && (a.CurState != a.SpawnState) )
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continue;
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