More of those rebalances.

This commit is contained in:
Mari the Deer 2022-01-22 17:06:49 +01:00
commit edc342fc6b
6 changed files with 11 additions and 11 deletions

View file

@ -190,7 +190,7 @@ extend Class SWWMHandler
{
if ( (e.Thing.bBOSS||e.Thing.FindInventory("BossMarker")) && ((e.DamageType == 'Dash') || (e.DamageType == 'Buttslam')) )
SWWMUtility.AchievementProgressInc("bossdash",1,src.player);
if ( e.DamageType == 'Push' )
if ( (e.Inflictor is 'DeepImpact') && (e.DamageType == 'Push') )
SWWMUtility.AchievementProgressInc("sneeze",1,src.player);
else if ( e.DamageType == 'Buttslam' )
SWWMUtility.AchievementProgressInc("butts",1,src.player);