Workaround to preserve collectibles after death exits.
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4 changed files with 19 additions and 1 deletions
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@ -42,6 +42,8 @@ Class SWWMStats : Thinker
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// [Strife] preserve previous mission logs
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String oldlogtext;
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Array<String> questbacklog;
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// hackaround for stuff getting lost
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Array<Class<SWWMCollectible> > ownedcollectibles;
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bool GotWeapon( Class<Weapon> which )
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{
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