Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.).
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79 changed files with 349 additions and 183 deletions
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@ -3,7 +3,7 @@
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extend Class DemolitionistMenu
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{
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// initialize the crime clock
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static void SetClock( out int c_year, out int c_month, out int c_day, out int c_hour, out int c_minute, out String c_tz )
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static void SetClock( int &c_year, int &c_month, int &c_day, int &c_hour, int &c_minute, String &c_tz )
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{
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// use mission log clock if available
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let mlog = SWWMMissionLog.Get();
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@ -576,7 +576,7 @@ Class DemolitionistMenuMapStatItem : DemolitionistMenuListItem
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return width;
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}
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void GetLengths( bool selected, out int tlen, out int slen, out int ilen, out int klen )
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void GetLengths( bool selected, int &tlen, int &slen, int &ilen, int &klen )
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{
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int time, par, suck, stotal, scount, itotal, icount, ktotal, kcount;
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if ( selected )
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