Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.).
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79 changed files with 349 additions and 183 deletions
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@ -95,6 +95,9 @@ Class SWWMTitleStuff : EventHandler
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if ( swwm_nointroex && (titletimer >= -300) && (titletimer < 0) ) titletimer = 0;
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if ( titletimer == -250 )
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{
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// this would be much simpler if we had a way to access the mapinfo variable
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// (obviously, with this naive method, any custom music that doesn't use the
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// vanilla filename won't be used)
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if ( gameinfo.gametype&GAME_Hexen ) S_ChangeMusic("HEXEN");
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else if ( gameinfo.gametype&GAME_Heretic ) S_ChangeMusic("MUS_TITL");
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else
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