Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.).

This commit is contained in:
Mari the Deer 2024-04-22 14:34:22 +02:00
commit f38db38751
79 changed files with 349 additions and 183 deletions

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@ -95,6 +95,9 @@ Class SWWMTitleStuff : EventHandler
if ( swwm_nointroex && (titletimer >= -300) && (titletimer < 0) ) titletimer = 0;
if ( titletimer == -250 )
{
// this would be much simpler if we had a way to access the mapinfo variable
// (obviously, with this naive method, any custom music that doesn't use the
// vanilla filename won't be used)
if ( gameinfo.gametype&GAME_Hexen ) S_ChangeMusic("HEXEN");
else if ( gameinfo.gametype&GAME_Heretic ) S_ChangeMusic("MUS_TITL");
else