Speed up reloading of Slot 6 weapons.
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parent
230d7192c3
commit
f4b345bcde
3 changed files with 20 additions and 15 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1059 \cu(Tue 19 Dec 16:39:35 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r1059 \cu(2023-12-19 16:39:35)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1060 \cu(Tue 19 Dec 19:23:52 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r1060 \cu(2023-12-19 19:23:52)\c-";
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@ -536,11 +536,13 @@ Class Quadravol : SWWMWeapon
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Goto ReloadHold;
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ReloadHold:
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XZW5 P 2 A_LoadOverlay();
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XZW5 QRS 2;
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XZW5 T 2 A_StartSound("quadshot/load",CHAN_WEAPON,CHANF_OVERLAP);
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XZW5 UV 2;
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XZW5 W 2 A_Load();
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XZW5 XYZ 2;
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XZW5 QR 2;
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XZW5 S 1;
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XZW5 T 1 A_StartSound("quadshot/load",CHAN_WEAPON,CHANF_OVERLAP);
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XZW5 UV 1;
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XZW5 W 1 A_Load();
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XZW5 X 1;
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XZW5 YZ 2;
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XZW6 A 2;
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XZW5 P 2
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{
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@ -557,7 +559,8 @@ Class Quadravol : SWWMWeapon
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XZW6 GHIJK 3;
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Goto Ready;
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LoadOverlay:
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XZWZ HIJKLMN 2;
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XZWZ HIJ 2;
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XZWZ KLMN 1;
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XZWZ O 0;
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Stop;
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Idle:
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@ -595,7 +595,7 @@ Class Hellblazer : SWWMWeapon
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Unload:
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XZW2 A 2;
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XZW3 JKLMNOPQRSTUVWXYZ 2;
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XZW4 ABCDEFGHIJ 2;
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XZW4 ABCDEFGHIJ 1;
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XZW6 VWXYZ 3;
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XZW4 J 0 A_SwapAmmo();
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Goto Load;
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@ -611,24 +611,26 @@ Class Hellblazer : SWWMWeapon
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A_BumpView(-1.);
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A_StartSound("hellblazer/magout",CHAN_WEAPON,CHANF_OVERLAP);
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}
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XZW9 ABCDEFGHIJ 2;
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XZW9 ABCDEFGHIJ 1;
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XZWB VW 3 A_BumpView(.3,tics:3);
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XZWB X 3;
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XZWB YZ 3 A_BumpView(-.3,tics:3);
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Goto Load_G;
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Load:
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XZW4 JKLMNOPQRSTUVWXYZ 2;
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XZW4 JKLMNOPQRS 1;
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XZW4 TUVWXYZ 2;
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XZW5 ABCDEFGHIJ 2;
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Goto Ready;
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Load_G:
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XZW9 J 2 A_PlayerReload();
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XZW9 KLMNOP 2;
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XZW9 Q 2
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XZW9 J 1 A_PlayerReload();
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XZW9 KLMNOP 1;
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XZW9 Q 1
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{
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A_BumpView(1.);
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A_StartSound("hellblazer/magin",CHAN_WEAPON,CHANF_OVERLAP);
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}
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XZW9 RSTUVWX 2;
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XZW9 RS 1;
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XZW9 TUVWX 2;
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XZW9 Y 2 A_StartSound("hellblazer/close",CHAN_WEAPON,CHANF_OVERLAP);
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XZW9 Z 2;
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XZWA A 2 A_QuakeEx(1.2,1.2,1.2,8,0,15,"",QF_RELATIVE|QF_SCALEDOWN|QF_3D,rollIntensity:.3);
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