Fun with dialogues.
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5824829947
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96 changed files with 1565 additions and 161 deletions
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@ -18,7 +18,7 @@ Class RedShell : SWWMAmmo
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Inventory.MaxAmount 30;
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Ammo.BackpackAmount 2;
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Ammo.BackpackMaxAmount 80;
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Ammo.DropAmount 2;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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Radius 4;
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@ -73,7 +73,7 @@ Class GreenShell : SWWMAmmo
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Inventory.MaxAmount 25;
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Ammo.BackpackAmount 2;
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Ammo.BackpackMaxAmount 60;
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Ammo.DropAmount 2;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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Radius 4;
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@ -609,11 +609,6 @@ Class HellblazerCrackshots : SWWMAmmo
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Height 22;
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Accuracy 75;
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}
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override void ModifyDropAmount( int dropamount )
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{
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Ammo.ModifyDropAmount(dropamount);
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Amount = min(Amount,2);
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}
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States
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{
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Spawn:
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@ -671,11 +666,6 @@ Class HellblazerRavagers : SWWMAmmo
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Height 22;
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Accuracy 80;
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}
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override void ModifyDropAmount( int dropamount )
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{
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Ammo.ModifyDropAmount(dropamount);
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Amount = min(Amount,1);
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}
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States
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{
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Spawn:
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@ -722,11 +712,6 @@ Class HellblazerWarheads : SWWMAmmo
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Height 22;
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Accuracy 85;
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}
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override void ModifyDropAmount( int dropamount )
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{
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Ammo.ModifyDropAmount(dropamount);
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Amount = min(Amount,1);
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}
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States
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{
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Spawn:
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@ -777,11 +762,6 @@ Class SparkUnit : SWWMAmmo
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Height 22;
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Accuracy 70;
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}
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override void ModifyDropAmount( int dropamount )
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{
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Ammo.ModifyDropAmount(dropamount);
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Amount = min(Amount,1);
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}
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States
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{
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Spawn:
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