Revert font overhaul. Back to non-replacing fonts.

This commit is contained in:
Mari the Deer 2022-04-05 12:29:16 +02:00
commit f776ab126b
39 changed files with 507 additions and 680 deletions

View file

@ -27,6 +27,7 @@ Class SWWMTitleStuff : EventHandler
ui int rss;
ui int stopinit_t;
bool bFadeIn;
ui Font mSmallFont, mBigFont;
private ui int GetUIRandom()
{
@ -137,6 +138,8 @@ Class SWWMTitleStuff : EventHandler
override void RenderUnderlay( RenderEvent e )
{
if ( !mSmallFont ) mSmallFont = Font.GetFont('TewiFont');
if ( !mBigFont ) mBigFont = Font.GetFont('TewiFontOutline');
if ( !camtex ) camtex = TexMan.CheckForTexture("LOGOFADE",TexMan.Type_Any);
Screen.DrawTexture(camtex,false,0,0);
if ( !tex[2] ) tex[2] = TexMan.CheckForTexture("graphics/tempbg.png",TexMan.Type_Any);
@ -189,7 +192,7 @@ Class SWWMTitleStuff : EventHandler
lastlang = language;
lastlogo = swwm_oldlogo;
// estimate scroll length
double llen = smallfont.StringWidth(scrolls[sline]);
double llen = mSmallFont.StringWidth(scrolls[sline]);
double soffset = 40*((titletimer+e.FracTic)/GameTicRate-sbase);
if ( soffset > llen+ss.x )
{
@ -213,15 +216,15 @@ Class SWWMTitleStuff : EventHandler
alf = max(0,1.-abs((ss.x/2)-xx)/(ss.x/2))**.5;
alf *= .2*trl;
double xxofs = 5*sin(15*i+120*(titletimer+e.FracTic)/GameTicRate-90.*(1.-trl))-16*(1.-trl);
Screen.DrawChar(smallfont,Font.CR_BLUE,xx-xxofs,yy,ch,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,alf,DTA_LegacyRenderStyle,STYLE_Add);
Screen.DrawChar(mSmallFont,Font.CR_BLUE,xx-xxofs,yy,ch,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,alf,DTA_LegacyRenderStyle,STYLE_Add);
}
double yy = (ss.y-35)+10*sin(15*i+160*(titletimer+e.FracTic)/GameTicRate);
alf = max(0,1.-abs((ss.x/2)-xx)/(ss.x/2))**.5;
double xxofs = 5*sin(15*i+120*(titletimer+e.FracTic)/GameTicRate);
Color c = Color(int(127.5+127.5*sin(10*i+80*(titletimer+e.FracTic)/GameTicRate)),0,0);
Screen.DrawChar(smallfont,Font.CR_SAPPHIRE,xx-xxofs,yy,ch,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,alf);
Screen.DrawChar(mSmallFont,Font.CR_SAPPHIRE,xx-xxofs,yy,ch,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,alf);
}
xx += smallfont.GetCharWidth(ch)+smallfont.GetDefaultKerning();
xx += mSmallFont.GetCharWidth(ch)+mSmallFont.GetDefaultKerning();
}
}
@ -242,14 +245,14 @@ Class SWWMTitleStuff : EventHandler
String str = StringTable.Localize("$SWWM_TITLEPRESENTS");
alf = clamp(((titletimer+e.FracTic)/GameTicRate)-10,0.,1.);
alf *= 1.-clamp(((titletimer+e.FracTic)/GameTicRate)-16,0.,1.);
Screen.DrawText(smallfont,Font.CR_WHITE,(ss.x-smallfont.StringWidth(str))/2,(ss.y-smallfont.GetHeight())/2,str,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_WHITE,(ss.x-mSmallFont.StringWidth(str))/2,(ss.y-mSmallFont.GetHeight())/2,str,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,alf);
if ( bFadeIn ) Screen.Dim("Black",1.-clamp(((titletimer+e.FracTic)/GameTicRate)-22,0.,1.),0,0,Screen.GetWidth(),Screen.GetHeight());
else
{
str = StringTable.Localize("$SWWM_TITLEMODBY");
alf = clamp(((titletimer+e.FracTic)/GameTicRate)-18,0.,1.);
alf *= 1.-clamp(((titletimer+e.FracTic)/GameTicRate)-24,0.,1.);
Screen.DrawText(smallfont,Font.CR_WHITE,(ss.x-smallfont.StringWidth(str))/2,(ss.y-smallfont.GetHeight())/2,str,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_WHITE,(ss.x-mSmallFont.StringWidth(str))/2,(ss.y-mSmallFont.GetHeight())/2,str,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,alf);
}
tsize = TexMan.GetScaledSize(tex[1]);
sar = tsize.x/tsize.y;
@ -270,23 +273,23 @@ Class SWWMTitleStuff : EventHandler
double alf = clamp(((titletimer+e.FracTic)/GameTicRate)-1,0.,1.);
alf *= 1.-clamp(((titletimer+e.FracTic)/GameTicRate)-4,0.,1.);
String str = StringTable.Localize("$SWWM_TITLEPRESENTSA");
Screen.DrawText(smallfont,Font.CR_FIRE,(Screen.GetWidth()-smallfont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)-(smallfont.GetHeight()*CleanYFac),str,DTA_CleanNoMove,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_FIRE,(Screen.GetWidth()-mSmallFont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)-(mSmallFont.GetHeight()*CleanYFac),str,DTA_CleanNoMove,true,DTA_Alpha,alf);
str = StringTable.Localize("$SWWM_TITLEPRESENTSB");
Screen.DrawText(smallfont,Font.CR_WHITE,(Screen.GetWidth()-smallfont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2),str,DTA_CleanNoMove,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_WHITE,(Screen.GetWidth()-mSmallFont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2),str,DTA_CleanNoMove,true,DTA_Alpha,alf);
alf = clamp(((titletimer+e.FracTic)/GameTicRate)-5,0.,1.);
alf *= 1.-clamp(((titletimer+e.FracTic)/GameTicRate)-8,0.,1.);
str = StringTable.Localize("$SWWM_TITLEMODBYA");
Screen.DrawText(smallfont,Font.CR_WHITE,(Screen.GetWidth()-smallfont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)-(smallfont.GetHeight()*CleanYFac),str,DTA_CleanNoMove,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_WHITE,(Screen.GetWidth()-mSmallFont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)-(mSmallFont.GetHeight()*CleanYFac),str,DTA_CleanNoMove,true,DTA_Alpha,alf);
str = StringTable.Localize("$SWWM_TITLEMODBYB");
Screen.DrawText(smallfont,Font.CR_FIRE,(Screen.GetWidth()-smallfont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2),str,DTA_CleanNoMove,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_FIRE,(Screen.GetWidth()-mSmallFont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2),str,DTA_CleanNoMove,true,DTA_Alpha,alf);
alf = clamp(((titletimer+e.FracTic)/GameTicRate)-10,0.,1.);
alf *= 1.-clamp(((titletimer+e.FracTic)/GameTicRate)-21,0.,1.);
str = StringTable.Localize("$SWWM_TITLEINTROA");
Screen.DrawText(smallfont,Font.CR_WHITE,(Screen.GetWidth()-smallfont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)-(smallfont.GetHeight()*CleanYFac*3)/2,str,DTA_CleanNoMove,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_WHITE,(Screen.GetWidth()-mSmallFont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)-(mSmallFont.GetHeight()*CleanYFac*3)/2,str,DTA_CleanNoMove,true,DTA_Alpha,alf);
str = StringTable.Localize("$SWWM_TITLEINTROB");
Screen.DrawText(smallfont,Font.CR_WHITE,(Screen.GetWidth()-smallfont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)-(smallfont.GetHeight()*CleanYFac)/2,str,DTA_CleanNoMove,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_WHITE,(Screen.GetWidth()-mSmallFont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)-(mSmallFont.GetHeight()*CleanYFac)/2,str,DTA_CleanNoMove,true,DTA_Alpha,alf);
str = StringTable.Localize("$SWWM_TITLEINTROC");
Screen.DrawText(smallfont,Font.CR_WHITE,(Screen.GetWidth()-smallfont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)+(smallfont.GetHeight()*CleanYFac)/2,str,DTA_CleanNoMove,true,DTA_Alpha,alf);
Screen.DrawText(mSmallFont,Font.CR_WHITE,(Screen.GetWidth()-mSmallFont.StringWidth(str)*CleanXFac)/2,(Screen.GetHeight()/2)+(mSmallFont.GetHeight()*CleanYFac)/2,str,DTA_CleanNoMove,true,DTA_Alpha,alf);
double ar = Screen.GetAspectRatio();
Vector2 tsize = TexMan.GetScaledSize(tex[4]);
double sar = tsize.x/tsize.y;
@ -318,11 +321,11 @@ Class SWWMTitleStuff : EventHandler
Screen.DrawTexture(tex[4],false,(vsize.x-tsize.x)/2,(vsize.y-tsize.y)/2,DTA_VirtualWidthF,vsize.x,DTA_VirtualHeightF,vsize.y,DTA_KeepRatio,true,DTA_Alpha,alf);
}
double scl = Screen.GetHeight()/vsize.y;
double tscl1 = max(.5,(floor((Screen.GetHeight()*4.)/vsize.y)+3.)/2.);
double tscl1 = max(1.,floor((Screen.GetHeight()*4.)/vsize.y)+3.);
str = "CODENAME";
alf = clamp(((titletimer+e.FracTic)/GameTicRate)-22,0.,1.);
Screen.DrawText(BigFont,Font.CR_SAPPHIRE,int(Screen.GetWidth()-tscl1*BigFont.StringWidth(str))/2,int(Screen.GetHeight()-(scl*400+BigFont.GetHeight()*tscl1))/2,str,DTA_ScaleX,tscl1,DTA_ScaleY,tscl1,DTA_Alpha,alf);
double tscl2 = max(.5,floor((Screen.GetHeight()*4.)/vsize.y)/2.);
Screen.DrawText(mBigFont,Font.CR_SAPPHIRE,int(Screen.GetWidth()-tscl1*mBigFont.StringWidth(str))/2,int(Screen.GetHeight()-(scl*400+mBigFont.GetHeight()*tscl1))/2,str,DTA_ScaleX,tscl1,DTA_ScaleY,tscl1,DTA_Alpha,alf);
double tscl2 = max(1.,floor((Screen.GetHeight()*4.)/vsize.y));
if ( !stitle || (lastlang2 != language) )
{
Array<String> done;
@ -349,7 +352,7 @@ Class SWWMTitleStuff : EventHandler
}
else c.SetString("1");
if ( stitle ) stitle.Destroy();
stitle = BigFont.BreakLines(StringTable.Localize("$SWWM_TITLESUB"..which),int.max);
stitle = mBigFont.BreakLines(StringTable.Localize("$SWWM_TITLESUB"..which),int.max);
}
lastlang2 = language;
alf = clamp(((titletimer+e.FracTic)/GameTicRate)-27,0.,1.);
@ -357,9 +360,9 @@ Class SWWMTitleStuff : EventHandler
double yy = int(Screen.GetHeight()+(scl*360+(1.-alf)*80*tscl2))/2;
for ( int i=0; i<stitle.Count(); i++ )
{
xx = int(Screen.GetWidth()-tscl2*BigFont.StringWidth(stitle.StringAt(i)))/2;
Screen.DrawText(BigFont,Font.CR_SAPPHIRE,xx,yy,stitle.StringAt(i),DTA_ScaleX,tscl2,DTA_ScaleY,tscl2,DTA_Alpha,alf);
yy += int(tscl2*BigFont.GetHeight());
xx = int(Screen.GetWidth()-tscl2*mBigFont.StringWidth(stitle.StringAt(i)))/2;
Screen.DrawText(mBigFont,Font.CR_SAPPHIRE,xx,yy,stitle.StringAt(i),DTA_ScaleX,tscl2,DTA_ScaleY,tscl2,DTA_Alpha,alf);
yy += int(tscl2*mBigFont.GetHeight());
}
if ( (((titletimer+e.FracTic)/GameTicRate) >= 23.) && (((titletimer+e.FracTic)/GameTicRate) < 25.6) )
{