Unconditional blood replacement, new blood decals, corpse blood pools.

TODO: bloodied footsteps, can still re-use code from Soundless Mound there.
This commit is contained in:
Mari the Deer 2025-03-07 17:27:59 +01:00
commit f89393ca81
62 changed files with 540 additions and 22 deletions

View file

@ -53,6 +53,9 @@ Class SWWMHandler : EventHandler
transient ui Vector2 oldplayerpos;
transient ui bool do_trace_steps;
// for bloody footsteps
mkBloodPool bloodpools;
enum EProfileTimer
{
PT_WORLDTICK,